Nuclide
Software Development Kit for id Tech
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#include "cvars.h"
Go to the source code of this file.
Classes | |
struct | botScript_t |
Macros | |
#define | BotLog(...) if (autocvar_bot_developer) _BotLog(__FUNC__, sprintf(__VA_ARGS__)) |
Logs an bot system specific log message. More... | |
#define | BotEntLog(...) if (autocvar_bot_developer) _BotEntLog(classname, __FUNC__, num_for_edict(this), sprintf(__VA_ARGS__)) |
Logs an bot specific entity class log message. More... | |
#define | BOTSCRIPT_MAX 32 |
Functions | |
vector | Route_SelectDestination (NSBot target) |
void | _BotLog (string functionName, string msg) |
void | _BotEntLog (string className, string functionName, float edictNum, string warnMessage) |
Variables | |
var int | autocvar_nav_linksize = 256 |
var int | autocvar_nav_radius = 8 |
var string | autocvar_bot_prefix = "" |
botScript_t | g_bots [32] |
var int | g_botScriptCount |
#define BotEntLog | ( | ... | ) | if (autocvar_bot_developer) _BotEntLog(classname, __FUNC__, num_for_edict(this), sprintf(__VA_ARGS__)) |
Logs an bot specific entity class log message.
The console variable bot_developer
has to be 1
for them to be visible.
description(...) | contains a formatted string containing a description. |
#define BotLog | ( | ... | ) | if (autocvar_bot_developer) _BotLog(__FUNC__, sprintf(__VA_ARGS__)) |
Logs an bot system specific log message.
The console variable bot_developer
has to be 1
for them to be visible.
description(...) | contains a formatted string containing a description. |
#define BOTSCRIPT_MAX 32 |
var string autocvar_bot_prefix = "" |
var int autocvar_nav_linksize = 256 |
var int autocvar_nav_radius = 8 |
botScript_t g_bots[32] |
var int g_botScriptCount |