Multiplayer game opponents, allies.
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Multiplayer game opponents, allies.
Computer controlled opponents are called "Bots". If a game supports them, they will be added with either bot_minClients #
in the server console, or with the addBot
command.
See also
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| Info Tags |
| Info tags for bots used to identify objects.
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| CVars |
| Console variable relating to multiplayer AI.
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| Profiles |
| Different userinfo profiles for bot characters.
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#define | BotLog(...) |
| Logs an bot system specific log message.
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#define | BotEntLog(...) |
| Logs an bot specific entity class log message.
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◆ _BotEntLog()
void _BotEntLog |
( |
string | className, |
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string | functionName, |
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float | edictNum, |
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string | warnMessage ) |
◆ _BotLog()
void _BotLog |
( |
string | functionName, |
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string | msg ) |
◆ Bot_AddQuick()
entity Bot_AddQuick |
( |
void | | ) |
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Adds a bot to the game with some basic info.
Returns the resulting entity. NULL if unavailable.
◆ Bot_RandomColormap()
void Bot_RandomColormap |
( |
ncBot | target | ) |
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Applies random custom colors to the given bot entity.
◆ BotLib_Init()
void BotLib_Init |
( |
void | | ) |
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◆ Route_SelectDestination()
vector Route_SelectDestination |
( |
ncBot | target | ) |
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◆ BotEntLog
Value:
var bool autocvar_bot_developer
Definition cvars.h:29
void _BotEntLog(string className, string functionName, float edictNum, string warnMessage)
Definition defs.h:54
Logs an bot specific entity class log message.
The console variable bot_developer
has to be 1
for them to be visible.
- Parameters
-
... | contains a formatted string containing a description. |
◆ BotLog
Value:
void _BotLog(string functionName, string msg)
Definition defs.h:42
Logs an bot system specific log message.
The console variable bot_developer
has to be 1
for them to be visible.
- Parameters
-
... | contains a formatted string containing a description. |
◆ BOTROUTE_DESTINATION
#define BOTROUTE_DESTINATION -1 |
The desired target destination has been reached.
◆ BOTROUTE_END
Unloading of the route in progress.
◆ botpersonality_t
◆ botstate_t
◆ autocvar_bot_prefix
var string autocvar_bot_prefix = "" |
◆ autocvar_nav_linksize
var int autocvar_nav_linksize = 256 |
◆ autocvar_nav_radius
var int autocvar_nav_radius = 8 |