Go to the source code of this file.
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class | NSNavAI |
| This entity class represents a moving/pathfinding object. More...
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enum | weapontype_t {
WPNTYPE_INVALID
, WPNTYPE_RANGED
, WPNTYPE_THROW
, WPNTYPE_CLOSE
,
WPNTYPE_FULLAUTO
, WPNTYPE_SEMI
, WPNTYPE_INVALID
, WPNTYPE_RANGED
,
WPNTYPE_THROW
, WPNTYPE_CLOSE
, WPNTYPE_FULLAUTO
, WPNTYPE_SEMI
} |
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◆ MAX_AMMO_TYPES
#define MAX_AMMO_TYPES 16 |
◆ NSNavAI_Log
◆ weapontype_t
Enumerator |
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WPNTYPE_INVALID | |
WPNTYPE_RANGED | |
WPNTYPE_THROW | |
WPNTYPE_CLOSE | |
WPNTYPE_FULLAUTO | |
WPNTYPE_SEMI | |
WPNTYPE_INVALID | |
WPNTYPE_RANGED | |
WPNTYPE_THROW | |
WPNTYPE_CLOSE | |
WPNTYPE_FULLAUTO | |
WPNTYPE_SEMI | |
◆ _NSNavAI_Log()
◆ autocvar_ai_debugNav