Nuclide
Software Development Kit for id Tech
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Go to the source code of this file.
Classes | |
class | NSBot |
A virtual multiplayer opponent. More... | |
Macros | |
#define | COST_INFINITE 99999 |
#define | BOTROUTE_DESTINATION -1 |
The desired target destination has been reached. More... | |
#define | BOTROUTE_END -2 |
Unloading of the route in progress. More... | |
enum | botpersonality_t { BOT_PERSONALITY_NORMAL , BOT_PERSONALITY_AGRESSIVE , BOT_PERSONALITY_DEFENSIVE } |
Bot Personality. More... | |
enum | botstate_t { BOT_STATE_IDLE , BOT_STATE_PATROLLING , BOT_STATE_DEFENDING , BOT_STATE_ATTACKING , BOT_STATE_FLEEING } |
Bot State. More... | |
entity | Bot_AddQuick (void) |
Adds a bot to the game with some basic info. More... | |
void | BotLib_Init (void) |
void | Bot_RandomColormap (NSBot target) |
Applies random custom colors to the given bot entity. More... | |
#define COST_INFINITE 99999 |