Nuclide
Software Development Kit for id Tech
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Go to the source code of this file.
Functions | |
void | XR_Init (entity) |
Called internally by client/server modules for when a player joins. More... | |
void | XR_Shutdown (entity) |
Called internally by client/server modules for when a player leaves. More... | |
bool | XR_Available (entity) |
Returns if XR features are available on the entity. More... | |
void | XR_InputFrame (entity) |
Called on client/server modules after an input packet has been dispatched. More... | |
void | XR_UpdateView (entity) |
Sets up view properties from a client entity before a rendering call. More... | |
Variables | |
var float | autocvar_xr_roomScale = 1.0f |
var float | autocvar_xr_viewHeight = -48.0f |
var bool | autocvar_xr_testInputs = false |
Called on client/server modules after an input packet has been dispatched.
Called internally by client/server modules for when a player leaves.
Sets up view properties from a client entity before a rendering call.
var float autocvar_xr_roomScale = 1.0f |
var float autocvar_xr_viewHeight = -48.0f |