Nuclide
Software Development Kit for id Tech
NSMonster.qc File Reference

Functions

void NSMonster_AlertEnemyAlliance (vector pos, float radius, int alliance)
 
entity NSMonster_FindClosestPlayer (entity target)
 

Variables

var float autocvar_ai_walkSpeed = 150
 
var float autocvar_ai_runSpeed = 320
 
var bool autocvar_ai_debugAlerts = false
 
var float g_monsteralert_timer
 

Function Documentation

◆ NSMonster_AlertEnemyAlliance()

void NSMonster_AlertEnemyAlliance ( vector  pos,
float  radius,
int  alliance 
)

◆ NSMonster_FindClosestPlayer()

entity NSMonster_FindClosestPlayer ( entity  target)

Variable Documentation

◆ autocvar_ai_debugAlerts

var bool autocvar_ai_debugAlerts = false

◆ autocvar_ai_runSpeed

var float autocvar_ai_runSpeed = 320

◆ autocvar_ai_walkSpeed

var float autocvar_ai_walkSpeed = 150

◆ g_monsteralert_timer

var float g_monsteralert_timer