Nuclide
Software Development Kit for id Tech
text.qc File Reference

Functions

void GameText_Draw (void)
 Used by Nuclide to draw all active text channels to the screen. More...
 
void GameText_ParseString (void)
 
void GameText_Parse (void)
 Used by Nuclide to parse a message delivered by the game_text entity. More...
 
void GameMessage_Setup (string message, int channel)
 Places a message within a specified channel. More...
 
void GameMessage_Parse (void)
 Used by Nuclide to parse a message delivered by the env_message entity. More...
 

Function Documentation

◆ GameText_ParseString()

void GameText_ParseString ( void  )