Nuclide
Software Development Kit for id Tech
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Classes | |
class | button_target |
Server-Entity: Non-Moving Button. More... | |
Variables | |
typedef | enumflags |
Spawnflags that button_target supports. More... | |
typedef enumflags |
Spawnflags that button_target supports.
Button has to be used by a player to trigger, instead of being shot. Button texture starts in the ON state.