Nuclide
Software Development Kit for id Tech
cmd.qc File Reference

Functions

void Commandmenu_Open (void)
 
void Commandmenu_Close (void)
 
void CMD_Cleardecals (void)
 
void NSWeapon_SelectWeapon (NSWeapon nextWeapon)
 
bool Cmd_Parse (string sCMD)
 Interprets a console command that is not defined within the gamesources. More...
 
void Cmd_Init (void)
 Registers console commands that are provided by Nuclide. More...
 

Function Documentation

◆ CMD_Cleardecals()

void CMD_Cleardecals ( void  )

◆ Cmd_Init()

void Cmd_Init ( void  )

Registers console commands that are provided by Nuclide.

◆ Cmd_Parse()

bool Cmd_Parse ( string  strCommand)

Interprets a console command that is not defined within the gamesources.

Called from CSQC_ConsoleCommand to handle any builtin commands from the Nuclide SDK, unless a game decided to implement its own interpretation of the commands.

Parameters
strCommandthe command (with parameters) in question
Returns
true if the command was successfully handled, false if not.

◆ Commandmenu_Close()

void Commandmenu_Close ( void  )

◆ Commandmenu_Open()

void Commandmenu_Open ( void  )

◆ NSWeapon_SelectWeapon()

void NSWeapon_SelectWeapon ( NSWeapon  nextWeapon)