Nuclide
Software Development Kit for id Tech
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Functions | |
void | entityDamage (entity targetEnt, entity inflictingEnt, entity attackingEnt, string damageDef, string weaponDef, vector damageOrigin, vector damageDir, vector hitLocation) |
Applies damage to a given entity. More... | |
void | radiusDamage (vector damageCenter, float damageRange, int damageMin, int damageMax, entity attackingEnt) |
Does damage to all entities within a specified radius with a linear falloff. More... | |