Nuclide
Software Development Kit for id Tech
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Go to the source code of this file.
Classes | |
struct | updaterPackage_t |
Data holding Updater Package entries. More... | |
Functions | |
void | Updates_Init (void) |
Call this in order to contact the update server and fill the list of updates. More... | |
updaterStatus_t | Updates_GetUpdaterStatus (void) |
Retrieve the status of the updater. More... | |
int | Updates_GetPackageCount (void) |
Returns the total amount of updates available for the currently running game. More... | |
__variant | Updates_GetInfo (int, updateType_t) |
Query a package (by ID) for its various info fields. More... | |
bool | Updates_Available (void) |
Returns if our current game has updates available for any installed packages. More... | |
bool | Updates_Toggle (int) |
Toggle the installation/disabling of an update. More... | |
bool | Updates_Install (int) |
Mark an update as pending installion. More... | |
bool | Updates_Remove (int) |
Mark an update as pending deletion. More... | |
bool | Updates_Destroy (int) |
Mark an update as pending uninstallation. More... | |
bool | Updates_ApplyPendingChanges (void) |
Apply all pending changes to packages. More... | |