Nuclide
Software Development Kit for id Tech
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Functions | |
bool | Client_IsSpectator (NSClient cl) |
Returns if the specified client is a NSClientSpectator, doesn't matter if real or fake. More... | |
bool | Client_IsRealSpectator (NSClient cl) |
Returns if we're a permanent NSClientSpectator, USE THIS if you want to access NSClientSpectator class attributes. More... | |
bool | Client_IsFakeSpectator (NSClient cl) |
Returns if we're a fake NSClientSpectator, in case you need to be certain. More... | |
bool | Client_IsDead (NSClient cl) |
Return if the specified client is dead. More... | |
bool | Client_IsPlayer (NSClient cl) |
Returns if the specified client is a playable client class. More... | |
bool | Client_InVehicle (void) |
Returns if the currently active client-seat is in a vehicle. More... | |
string | Util_GetKeyString (string strBind) |
Returns the name of the key that a given command is bound to. More... | |
bool | Util_IsFocused (void) |
int | Util_GetMaxPlayers (void) |
string | Util_GetTime (void) |
float | Util_GetTimeLeft (void) |
string | Util_GetAddress (void) |
int Util_GetMaxPlayers | ( | void | ) |
bool Util_IsFocused | ( | void | ) |