Nuclide
Software Development Kit for id Tech
|
Classes | |
struct | plugin_t |
Functions | |
void | Plugin_Init (void) |
void | Plugin_Shutdown (void) |
void | Plugin_InitEnts (void) |
int | Plugin_RunClientCommand (void) |
string | Plugin_ParseClientCommand (string msg) |
int | Plugin_PlayerConnect (NSClientPlayer cl) |
int | Plugin_PlayerDisconnect (NSClientPlayer cl) |
int | Plugin_PlayerEntered (NSClientPlayer cl) |
void | Plugin_PlayerObituary (entity attk, entity targ, int weapon, bodyType_t body, int dmg) |
Variables | |
plugin_t * | g_plugindb |
var int | g_plugincount |
int Plugin_PlayerConnect | ( | NSClientPlayer | cl | ) |
int Plugin_PlayerDisconnect | ( | NSClientPlayer | cl | ) |
int Plugin_PlayerEntered | ( | NSClientPlayer | cl | ) |
var int g_plugincount |
plugin_t* g_plugindb |