Nuclide
Software Development Kit for id Tech
route.qc File Reference

Functions

int Route_RoundDistance (float flDist)
 
NSEntity Route_SelectFarthest (float type, vector org, optional vector lastpoi=[0, 0, 0])
 
NSEntity Route_SelectNearest (float type, vector org, optional vector lastpoi=[0, 0, 0])
 
NSEntity Route_SelectNearestTeam (float type, vector org, float tt)
 
NSEntity Route_SelectNearestEnemyTeam (float type, vector org, float tt)
 
NSEntity Route_SelectRandom (string sEntname)
 
NSEntity Route_SelectRandomSpot (void)
 
vector Route_SelectDestination (NSBot target)
 
int Route_GetNodeFlags (nodeslist_t *node)
 

Function Documentation

◆ Route_GetNodeFlags()

int Route_GetNodeFlags ( nodeslist_t *  node)

◆ Route_RoundDistance()

int Route_RoundDistance ( float  flDist)

◆ Route_SelectDestination()

vector Route_SelectDestination ( NSBot  target)

◆ Route_SelectFarthest()

NSEntity Route_SelectFarthest ( float  type,
vector  org,
optional vector  lastpoi = [0,0,0] 
)

◆ Route_SelectNearest()

NSEntity Route_SelectNearest ( float  type,
vector  org,
optional vector  lastpoi = [0,0,0] 
)

◆ Route_SelectNearestEnemyTeam()

NSEntity Route_SelectNearestEnemyTeam ( float  type,
vector  org,
float  tt 
)

◆ Route_SelectNearestTeam()

NSEntity Route_SelectNearestTeam ( float  type,
vector  org,
float  tt 
)

◆ Route_SelectRandom()

NSEntity Route_SelectRandom ( string  sEntname)

◆ Route_SelectRandomSpot()

NSEntity Route_SelectRandomSpot ( void  )