APIs to interact with the navigation system powering AI entities.
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APIs to interact with the navigation system powering AI entities.
◆ Nodes_Available()
bool Nodes_Available |
( |
void |
| ) |
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◆ Nodes_Flush()
void Nodes_Flush |
( |
void |
| ) |
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◆ Nodes_Init()
◆ Route_GetJumpVelocity()
vector Route_GetJumpVelocity |
( |
vector |
vecFrom, |
|
|
vector |
vecTo, |
|
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float |
flGravMod |
|
) |
| |
◆ Route_GetNodeFlags()
int Route_GetNodeFlags |
( |
nodeslist_t * |
node | ) |
|
◆ Route_RoundDistance()
int Route_RoundDistance |
( |
float |
flDist | ) |
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◆ Route_SelectRandom()
ncEntity Route_SelectRandom |
( |
string |
sEntname | ) |
|
◆ Way_ReadFBFile()
bool Way_ReadFBFile |
( |
string |
strFile, |
|
|
bool |
flush |
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) |
| |
◆ Way_ReadJumbotFile()
bool Way_ReadJumbotFile |
( |
string |
strFile, |
|
|
bool |
flush |
|
) |
| |
◆ Way_ReadPBFile()
bool Way_ReadPBFile |
( |
string |
strFile, |
|
|
bool |
flush |
|
) |
| |