APIs to interact with the navigation system powering AI entities.
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APIs to interact with the navigation system powering AI entities.
◆ Nodes_Available()
| bool Nodes_Available |
( |
void | | ) |
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◆ Nodes_Flush()
| void Nodes_Flush |
( |
void | | ) |
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◆ Nodes_Init()
◆ Route_GetJumpVelocity()
| vector Route_GetJumpVelocity |
( |
vector | vecFrom, |
|
|
vector | vecTo, |
|
|
float | flGravMod ) |
◆ Route_GetNodeFlags()
| int Route_GetNodeFlags |
( |
nodeslist_t * | node | ) |
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◆ Route_RoundDistance()
| int Route_RoundDistance |
( |
float | flDist | ) |
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◆ Route_SelectRandom()
| ncEntity Route_SelectRandom |
( |
string | sEntname | ) |
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◆ Way_ReadFBFile()
| bool Way_ReadFBFile |
( |
string | strFile, |
|
|
bool | flush ) |
◆ Way_ReadJumbotFile()
| bool Way_ReadJumbotFile |
( |
string | strFile, |
|
|
bool | flush ) |
◆ Way_ReadPBFile()
| bool Way_ReadPBFile |
( |
string | strFile, |
|
|
bool | flush ) |