Nuclide
Software Development Kit for id Tech
modserver.qc File Reference

Functions

voidmemrealloc (__variant *oldptr, int elementsize, int old_num, int new_num)
 
void ModServer_Refresh (void)
 Call this to initiate a lengthy process of updating the list of mods we can install in the custom game menu. More...
 
void ModServer_ParseList (string data)
 Function that interprets a mod-list. More...
 
void ModServer_ParseItem (string data)
 Function that interprets a mod-item entry. More...
 
void Updater_URI_Callback (float id, float code, string data, int resourcebytes)
 
void ModServer_URI_Callback (float id, float code, string data, int resourcebytes)
 

Function Documentation

◆ memrealloc()

void * memrealloc ( __variant *  oldptr,
int  elementsize,
int  old_num,
int  new_num 
)

◆ ModServer_URI_Callback()

void ModServer_URI_Callback ( float  id,
float  code,
string  data,
int  resourcebytes 
)

◆ Updater_URI_Callback()

void Updater_URI_Callback ( float  id,
float  code,
string  data,
int  resourcebytes 
)