Nuclide
Software Development Kit for id Tech
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Functions | |
void * | memrealloc (__variant *oldptr, int elementsize, int old_num, int new_num) |
void | ModServer_Refresh (void) |
Call this to initiate a lengthy process of updating the list of mods we can install in the custom game menu. More... | |
void | ModServer_ParseList (string data) |
Function that interprets a mod-list. More... | |
void | ModServer_ParseItem (string data) |
Function that interprets a mod-item entry. More... | |
void | Updater_URI_Callback (float id, float code, string data, int resourcebytes) |
void | ModServer_URI_Callback (float id, float code, string data, int resourcebytes) |
void * memrealloc | ( | __variant * | oldptr, |
int | elementsize, | ||
int | old_num, | ||
int | new_num | ||
) |