Go to the source code of this file.
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class | NSIO |
| This class is responsible for handling core entity functionality. More...
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#define | EntLog(...) if (autocvar_g_logLevel >= LOGLEVEL_DEBUG) _NSEntLog(classname, __FUNC__, num_for_edict(this), sprintf(__VA_ARGS__)) |
| Logs an entity class specific log message, with detailed info. More...
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#define | EntWarning(...) if (autocvar_g_logLevel >= LOGLEVEL_WARNINGS) _NSEntWarning(classname, __FUNC__, num_for_edict(this), sprintf(__VA_ARGS__)) |
| Logs an entity class specific warning message, with detailed info. More...
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#define | EntError(...) if (autocvar_g_logLevel >= LOGLEVEL_ERRORS) _NSEntError(classname, __FUNC__, num_for_edict(this), sprintf(__VA_ARGS__)) |
| Logs an entity class specific error message, with detailed info. More...
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◆ EntError
Logs an entity class specific error message, with detailed info.
The console variable entity_developer
has to be 1
for them to be visible.
- Parameters
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description(...) | contains a formatted string containing a description. |
◆ EntLog
Logs an entity class specific log message, with detailed info.
The console variable entity_developer
has to be 1
for them to be visible.
- Parameters
-
description(...) | contains a formatted string containing a description. |
◆ EntWarning
Logs an entity class specific warning message, with detailed info.
The console variable entity_developer
has to be 1
for them to be visible.
- Parameters
-
description(...) | contains a formatted string containing a description. |
◆ _NSEntError()
◆ _NSEntLog()
◆ _NSEntWarning()
◆ _mapspawned
◆ isActor