Nuclide
Software Development Kit for id Tech
NSSpraylogo.h File Reference

Go to the source code of this file.

Classes

class  NSSpraylogo
 This entity class represents a NSClientPlayer their spraylogo. More...
 

Functions

void Spray_Parse (void)
 
void Spray_RemoveAll (entity entOwner)
 
float Spray_SendEntity (entity ePEnt, float fChanged)
 
void CSEv_Spraylogo (void)
 

Variables

const string g_spray_mat_1
 
const string g_spray_mat_0
 

Function Documentation

◆ CSEv_Spraylogo()

void CSEv_Spraylogo ( void  )

◆ Spray_Parse()

void Spray_Parse ( void  )

◆ Spray_RemoveAll()

void Spray_RemoveAll ( entity  entOwner)

◆ Spray_SendEntity()

float Spray_SendEntity ( entity  ePEnt,
float  fChanged 
)

Variable Documentation

◆ g_spray_mat_0

const string g_spray_mat_0
Initial value:
=
"{\n"
"cull disable\n"
"polygonOffset\n"
"{\n"
"map $rt:%s\n"
"blendfunc blend\n"
"rgbGen vertex\n"
"}\n"
"}"

◆ g_spray_mat_1

const string g_spray_mat_1
Initial value:
=
"{\n"
"cull disable\n"
"polygonOffset\n"
"{\n"
"map $rt:%s\n"
"blendfunc GL_SRC_COLOR GL_ONE_MINUS_SRC_COLOR\n"
"rgbGen vertex\n"
"}\n"
"}"