Nuclide
Software Development Kit for id Tech
util.qc File Reference

Functions

bool Util_IsPaused (void)
 
void Util_Destroy (void)
 
string Util_TimeToString (float fTime)
 
bool Util_IsTeamplay (void)
 
void Util_ChangeClass (entity objectID, string className)
 
string Util_ExtensionFromString (string inputString)
 
string Util_ChatFormat (float playerNum, float teamNum, string chatMessage)
 

Function Documentation

◆ Util_ChangeClass()

void Util_ChangeClass ( entity  objectID,
string  className 
)

◆ Util_ChatFormat()

string Util_ChatFormat ( float  playerNum,
float  teamNum,
string  chatMessage 
)

◆ Util_Destroy()

void Util_Destroy ( void  )

◆ Util_ExtensionFromString()

string Util_ExtensionFromString ( string  inputString)

◆ Util_IsPaused()

bool Util_IsPaused ( void  )

◆ Util_IsTeamplay()

bool Util_IsTeamplay ( void  )

◆ Util_TimeToString()

string Util_TimeToString ( float  fTime)