Go to the source code of this file.
|
enum | materialType_t {
GSMATERIAL_GLASS
, GSMATERIAL_WOOD
, GSMATERIAL_METAL
, GSMATERIAL_FLESH
,
GSMATERIAL_CINDER
, GSMATERIAL_TILE
, GSMATERIAL_COMPUTER
, GSMATERIAL_GLASS_UNBREAKABLE
,
GSMATERIAL_ROCK
, GSMATERIAL_NONE
, GSMATERIAL_GLASS
, GSMATERIAL_WOOD
,
GSMATERIAL_METAL
, GSMATERIAL_FLESH
, GSMATERIAL_CINDER
, GSMATERIAL_TILE
,
GSMATERIAL_COMPUTER
, GSMATERIAL_GLASS_UNBREAKABLE
, GSMATERIAL_ROCK
, GSMATERIAL_NONE
} |
|
◆ SURF_ALPHASHADOW
#define SURF_ALPHASHADOW 0x10000i |
do per-pixel light shadow casting in q3map
◆ SURF_DUST
#define SURF_DUST 0x40000i |
leave a dust trail when walking on this surface
◆ SURF_HINT
make a primary bsp splitter
◆ SURF_LADDER
◆ SURF_LIGHTFILTER
#define SURF_LIGHTFILTER 0x8000i |
act as a light filter during q3map -light
◆ SURF_METALSTEPS
#define SURF_METALSTEPS 0x1000i |
◆ SURF_NODAMAGE
#define SURF_NODAMAGE 0x1i |
never give falling damage
◆ SURF_NODLIGHT
#define SURF_NODLIGHT 0x20000i |
don't dlight even if solid (solid lava, skies)
◆ SURF_NODRAW
#define SURF_NODRAW 0x80i |
don't generate a drawsurface at all
◆ SURF_NOIMPACT
#define SURF_NOIMPACT 0x10i |
don't make missile explosions
◆ SURF_NOLIGHTMAP
#define SURF_NOLIGHTMAP 0x400i |
surface doesn't need a lightmap
◆ SURF_NOMARKS
#define SURF_NOMARKS 0x20i |
don't leave missile marks
◆ SURF_NONSOLID
#define SURF_NONSOLID 0x4000i |
don't collide against curves with this set
◆ SURF_NOSTEPS
#define SURF_NOSTEPS 0x2000i |
◆ SURF_POINTLIGHT
#define SURF_POINTLIGHT 0x800i |
generate lighting info at vertexes
◆ SURF_Q3FLESH
#define SURF_Q3FLESH 0x40i |
make flesh sounds and effects
◆ SURF_SKIP
completely ignore, allowing non-closed brushes
◆ SURF_SKY
lighting from environment map
◆ SURF_SLICK
◆ materialType_t
Enumerator |
---|
GSMATERIAL_GLASS | |
GSMATERIAL_WOOD | |
GSMATERIAL_METAL | |
GSMATERIAL_FLESH | |
GSMATERIAL_CINDER | |
GSMATERIAL_TILE | |
GSMATERIAL_COMPUTER | |
GSMATERIAL_GLASS_UNBREAKABLE | |
GSMATERIAL_ROCK | |
GSMATERIAL_NONE | |
GSMATERIAL_GLASS | |
GSMATERIAL_WOOD | |
GSMATERIAL_METAL | |
GSMATERIAL_FLESH | |
GSMATERIAL_CINDER | |
GSMATERIAL_TILE | |
GSMATERIAL_COMPUTER | |
GSMATERIAL_GLASS_UNBREAKABLE | |
GSMATERIAL_ROCK | |
GSMATERIAL_NONE | |
◆ CONTENTBIT_BODY
const int CONTENTBIT_BODY = 0x02000000i |
◆ CONTENTBIT_BOTCLIP
const int CONTENTBIT_BOTCLIP = 0x00400000i |
◆ CONTENTBIT_CLUSTERPORTAL
const int CONTENTBIT_CLUSTERPORTAL = 0x00100000i |
◆ CONTENTBIT_CORPSE
const int CONTENTBIT_CORPSE = 0x04000000i |
◆ CONTENTBIT_DONOTENTER
const int CONTENTBIT_DONOTENTER = 0x00200000i |
◆ CONTENTBIT_FTELADDER
const int CONTENTBIT_FTELADDER = 0x00004000i |
◆ CONTENTBIT_GRENADECLIP
const int CONTENTBIT_GRENADECLIP = 0x00000080i |
◆ CONTENTBIT_LAVA
const int CONTENTBIT_LAVA = 0x00000008i |
◆ CONTENTBIT_MONSTERCLIP
const int CONTENTBIT_MONSTERCLIP = 0x00020000i |
◆ CONTENTBIT_MOVER
const int CONTENTBIT_MOVER = 0x00800000i |
◆ CONTENTBIT_NONE
const int CONTENTBIT_NONE = 0x00000000i |
◆ CONTENTBIT_PLAYERCLIP
const int CONTENTBIT_PLAYERCLIP = 0x00010000i |
◆ CONTENTBIT_PROJECTILE
const int CONTENTBIT_PROJECTILE = 0x00040000i |
◆ CONTENTBIT_Q2LADDER
const int CONTENTBIT_Q2LADDER = 0x20000000i |
◆ CONTENTBIT_SKY
const int CONTENTBIT_SKY = 0x80000000i |
◆ CONTENTBIT_SLIME
const int CONTENTBIT_SLIME = 0x00000010i |
◆ CONTENTBIT_SOLID
const int CONTENTBIT_SOLID = 0x00000001i |
◆ CONTENTBIT_UNUSED1
const int CONTENTBIT_UNUSED1 = 0x00000002i |
◆ CONTENTBIT_UNUSED12
const int CONTENTBIT_UNUSED12 = 0x00080000i |
◆ CONTENTBIT_UNUSED13
const int CONTENTBIT_UNUSED13 = 0x01000000i |
◆ CONTENTBIT_UNUSED14
const int CONTENTBIT_UNUSED14 = 0x08000000i |
◆ CONTENTBIT_UNUSED15
const int CONTENTBIT_UNUSED15 = 0x10000000i |
◆ CONTENTBIT_UNUSED16
const int CONTENTBIT_UNUSED16 = 0x40000000i |
◆ CONTENTBIT_UNUSED2
const int CONTENTBIT_UNUSED2 = 0x00000004i |
◆ CONTENTBIT_UNUSED3
const int CONTENTBIT_UNUSED3 = 0x00000040i |
◆ CONTENTBIT_UNUSED4
const int CONTENTBIT_UNUSED4 = 0x00000100i |
◆ CONTENTBIT_UNUSED5
const int CONTENTBIT_UNUSED5 = 0x00000200i |
◆ CONTENTBIT_UNUSED6
const int CONTENTBIT_UNUSED6 = 0x00000400i |
◆ CONTENTBIT_UNUSED7
const int CONTENTBIT_UNUSED7 = 0x00000800i |
◆ CONTENTBIT_UNUSED8
const int CONTENTBIT_UNUSED8 = 0x00001000i |
◆ CONTENTBIT_UNUSED9
const int CONTENTBIT_UNUSED9 = 0x00002000i |
◆ CONTENTBIT_VEHICLECLIP
const int CONTENTBIT_VEHICLECLIP = 0x00008000i |
◆ CONTENTBIT_WATER
const int CONTENTBIT_WATER = 0x00000020i |
◆ CONTENTBITS_MONSTER