Go to the source code of this file.
|
enum | impactType_t {
IMPACT_MELEE
, IMPACT_EXPLOSION
, IMPACT_DEFAULT
, IMPACT_ALIEN
,
IMPACT_COMPUTER
, IMPACT_CONCRETE
, IMPACT_DIRT
, IMPACT_FLESH
,
IMPACT_FOLIAGE
, IMPACT_GLASS
, IMPACT_GRATE
, IMPACT_METAL
,
IMPACT_SAND
, IMPACT_SLOSH
, IMPACT_SNOW
, IMPACT_TILE
,
IMPACT_VENT
, IMPACT_WOOD
} |
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enum | materialType_t {
GSMATERIAL_GLASS
, GSMATERIAL_WOOD
, GSMATERIAL_METAL
, GSMATERIAL_FLESH
,
GSMATERIAL_CINDER
, GSMATERIAL_TILE
, GSMATERIAL_COMPUTER
, GSMATERIAL_GLASS_UNBREAKABLE
,
GSMATERIAL_ROCK
, GSMATERIAL_NONE
} |
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◆ SURF_ALIEN
#define SURF_ALIEN 0x10000000i |
◆ SURF_ALPHASHADOW
#define SURF_ALPHASHADOW 0x10000i |
◆ SURF_BLOODYFLESH
#define SURF_BLOODYFLESH 0x20000000i |
◆ SURF_COMPUTER
#define SURF_COMPUTER 0x40000000i |
◆ SURF_CONCRETE
#define SURF_CONCRETE 0xF0000000i |
◆ SURF_DIRT
#define SURF_DIRT 0x50000000i |
◆ SURF_DUST
#define SURF_DUST 0x40000i |
◆ SURF_FOLIAGE
#define SURF_FOLIAGE 0x30000000i |
◆ SURF_GLASS
#define SURF_GLASS 0x90000000i |
◆ SURF_GRATE
#define SURF_GRATE 0x70000000i |
◆ SURF_HINT
◆ SURF_LADDER
◆ SURF_LEAKSTEAM
#define SURF_LEAKSTEAM 0x00080000i /* when shot, the material emits steam */ |
◆ SURF_LEAKWATER
#define SURF_LEAKWATER 0x00100000i /* when shot, the material emits water */ |
◆ SURF_LIGHTFILTER
#define SURF_LIGHTFILTER 0x8000i |
◆ SURF_MASK
#define SURF_MASK 0x0FFFFFFFi |
◆ SURF_METAL
#define SURF_METAL 0x80000000i |
◆ SURF_METALSTEPS
#define SURF_METALSTEPS 0x1000i |
◆ SURF_NODAMAGE
#define SURF_NODAMAGE 0x1i |
◆ SURF_NODLIGHT
#define SURF_NODLIGHT 0x20000i |
◆ SURF_NODRAW
#define SURF_NODRAW 0x80i |
◆ SURF_NOIMPACT
#define SURF_NOIMPACT 0x10i |
◆ SURF_NOLIGHTMAP
#define SURF_NOLIGHTMAP 0x400i |
◆ SURF_NOMARKS
#define SURF_NOMARKS 0x20i |
◆ SURF_NONSOLID
#define SURF_NONSOLID 0x4000i |
◆ SURF_NOSTEPS
#define SURF_NOSTEPS 0x2000i |
◆ SURF_PENETRATE
#define SURF_PENETRATE 0x08000000i |
◆ SURF_POINTLIGHT
#define SURF_POINTLIGHT 0x800i |
◆ SURF_Q3FLESH
#define SURF_Q3FLESH 0x40i |
◆ SURF_RESERVED1
#define SURF_RESERVED1 0x00200000i |
◆ SURF_RESERVED2
#define SURF_RESERVED2 0x00400000i |
◆ SURF_RESERVED3
#define SURF_RESERVED3 0x00800000i |
◆ SURF_RESERVED4
#define SURF_RESERVED4 0x01000000i |
◆ SURF_RESERVED5
#define SURF_RESERVED5 0x02000000i |
◆ SURF_RESERVED6
#define SURF_RESERVED6 0x04000000i |
◆ SURF_SAND
#define SURF_SAND 0xA0000000i |
◆ SURF_SKIP
◆ SURF_SKY
◆ SURF_SLICK
◆ SURF_SLOSH
#define SURF_SLOSH 0xB0000000i |
◆ SURF_SNOW
#define SURF_SNOW 0xC0000000i |
◆ SURF_TILE
#define SURF_TILE 0xD0000000i |
◆ SURF_VENT
#define SURF_VENT 0x60000000i |
◆ SURF_WOOD
#define SURF_WOOD 0xE0000000i |
◆ impactType_t
Enumerator |
---|
IMPACT_MELEE | |
IMPACT_EXPLOSION | |
IMPACT_DEFAULT | |
IMPACT_ALIEN | |
IMPACT_COMPUTER | |
IMPACT_CONCRETE | |
IMPACT_DIRT | |
IMPACT_FLESH | |
IMPACT_FOLIAGE | |
IMPACT_GLASS | |
IMPACT_GRATE | |
IMPACT_METAL | |
IMPACT_SAND | |
IMPACT_SLOSH | |
IMPACT_SNOW | |
IMPACT_TILE | |
IMPACT_VENT | |
IMPACT_WOOD | |
◆ materialType_t
Enumerator |
---|
GSMATERIAL_GLASS | |
GSMATERIAL_WOOD | |
GSMATERIAL_METAL | |
GSMATERIAL_FLESH | |
GSMATERIAL_CINDER | |
GSMATERIAL_TILE | |
GSMATERIAL_COMPUTER | |
GSMATERIAL_GLASS_UNBREAKABLE | |
GSMATERIAL_ROCK | |
GSMATERIAL_NONE | |
◆ Materials_FixName()
◆ Materials_Init()
Initialize our material backbone.
◆ CONTENTBIT_BODY
const int CONTENTBIT_BODY = 0x02000000i |
◆ CONTENTBIT_BOTCLIP
const int CONTENTBIT_BOTCLIP = 0x00400000i |
◆ CONTENTBIT_CLUSTERPORTAL
const int CONTENTBIT_CLUSTERPORTAL = 0x00100000i |
◆ CONTENTBIT_CORPSE
const int CONTENTBIT_CORPSE = 0x04000000i |
◆ CONTENTBIT_DONOTENTER
const int CONTENTBIT_DONOTENTER = 0x00200000i |
◆ CONTENTBIT_FTELADDER
const int CONTENTBIT_FTELADDER = 0x00004000i |
◆ CONTENTBIT_GRENADECLIP
const int CONTENTBIT_GRENADECLIP = 0x00000080i |
◆ CONTENTBIT_LAVA
const int CONTENTBIT_LAVA = 0x00000008i |
◆ CONTENTBIT_MONSTERCLIP
const int CONTENTBIT_MONSTERCLIP = 0x00020000i |
◆ CONTENTBIT_MOVER
const int CONTENTBIT_MOVER = 0x00800000i |
◆ CONTENTBIT_NONE
const int CONTENTBIT_NONE = 0x00000000i |
◆ CONTENTBIT_PLAYERCLIP
const int CONTENTBIT_PLAYERCLIP = 0x00010000i |
◆ CONTENTBIT_PROJECTILE
const int CONTENTBIT_PROJECTILE = 0x00040000i |
◆ CONTENTBIT_Q2LADDER
const int CONTENTBIT_Q2LADDER = 0x20000000i |
◆ CONTENTBIT_SKY
const int CONTENTBIT_SKY = 0x80000000i |
◆ CONTENTBIT_SLIME
const int CONTENTBIT_SLIME = 0x00000010i |
◆ CONTENTBIT_SOLID
const int CONTENTBIT_SOLID = 0x00000001i |
◆ CONTENTBIT_UNUSED1
const int CONTENTBIT_UNUSED1 = 0x00000002i |
◆ CONTENTBIT_UNUSED12
const int CONTENTBIT_UNUSED12 = 0x00080000i |
◆ CONTENTBIT_UNUSED13
const int CONTENTBIT_UNUSED13 = 0x01000000i |
◆ CONTENTBIT_UNUSED14
const int CONTENTBIT_UNUSED14 = 0x08000000i |
◆ CONTENTBIT_UNUSED15
const int CONTENTBIT_UNUSED15 = 0x10000000i |
◆ CONTENTBIT_UNUSED16
const int CONTENTBIT_UNUSED16 = 0x40000000i |
◆ CONTENTBIT_UNUSED2
const int CONTENTBIT_UNUSED2 = 0x00000004i |
◆ CONTENTBIT_UNUSED3
const int CONTENTBIT_UNUSED3 = 0x00000040i |
◆ CONTENTBIT_UNUSED4
const int CONTENTBIT_UNUSED4 = 0x00000100i |
◆ CONTENTBIT_UNUSED5
const int CONTENTBIT_UNUSED5 = 0x00000200i |
◆ CONTENTBIT_UNUSED6
const int CONTENTBIT_UNUSED6 = 0x00000400i |
◆ CONTENTBIT_UNUSED7
const int CONTENTBIT_UNUSED7 = 0x00000800i |
◆ CONTENTBIT_UNUSED8
const int CONTENTBIT_UNUSED8 = 0x00001000i |
◆ CONTENTBIT_UNUSED9
const int CONTENTBIT_UNUSED9 = 0x00002000i |
◆ CONTENTBIT_VEHICLECLIP
const int CONTENTBIT_VEHICLECLIP = 0x00008000i |
◆ CONTENTBIT_WATER
const int CONTENTBIT_WATER = 0x00000020i |
◆ CONTENTBITS_MONSTER
◆ g_hashMaterials
◆ g_hlmaterial_entries
var int g_hlmaterial_entries |
◆ g_hlmlut
◆ g_hlmlut_count
◆ g_materialsAreLegacy
var bool g_materialsAreLegacy |
◆ materials_file