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void | MapC_Init (void) |
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void | MapC_CallMainFunction (void) |
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void | MapC_CallNamedFunction (entity functionActivator, string targetFunction) |
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bool | RuleC_CallFunc (float progsNum, entity pl, string funcName) |
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bool | RuleC_CallFrame (float progsNum, string funcName) |
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bool | RuleC_CallDamage (float progsNum, entity target, entity inflictor, entity attacker, string weapon, string funcName) |
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bool | RuleC_CallRequestSpawn (float progsNum, entity pl, string funcName) |
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bool | RuleC_CallRequestTeam (float progsNum, entity pl, int teamNum, string funcName) |
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bool | RuleC_CallString (float progsNum, entity pl, string targetString, string funcName) |
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bool | RuleC_CallFloat (float progsNum, entity pl, float targetFloat, string funcName) |
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int | RuleC_CallMaxItemsPerSlot (float progsNum, int targetFloat, string funcName) |
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void | RuleC_CallInput (float progsNum, entity activator, string inputName, string inputData) |
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