Nuclide
Software Development Kit for id Tech
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Classes | |
struct | mapTweak_t |
Data holding MapTweak entries. More... | |
Functions | |
void | MapTweaks_Init (void) |
Called upon server init, after all EntityDef have been initialized. More... | |
bool | MapTweak_EntitySpawn (entity) |
Will take an existing entity, and apply the currently valid map tweaks to it. More... | |