Nuclide
Software Development Kit for id Tech
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Functions | |
void | NodeEdit_LinkNodes (node_t *wp, node_t *w2) |
Links node wp towards w2. More... | |
void | NodeEdit_UnlinkNodes (node_t *wp, node_t *w2) |
Unlinks node wp from going towards w2. More... | |
int | NodeEdit_FindClosestNode (vector vecOrigin) |
Returns the id of the closest node in a node graph. More... | |
bool | NodeEdit_SaveFile (string filename) |
Saves the specified nodegraph to disk with the specified filename. More... | |
void | NodeEdit_Flush (void) |
Flushes the nodegraph being passed. More... | |
bool | NodeEdit_ReadFile (string strFile, bool flush) |
Loads the nodegraph from the specified filename off disk. More... | |
void | NodeEdit_DrawDebugInfo (void) |
void | NodeEdit_Cmd (void) |
Variables | |
var int | g_way1 = -1 |
var int | g_way2 = -1 |
int NodeEdit_FindClosestNode | ( | vector | vecOrigin | ) |
Returns the id of the closest node in a node graph.
bool NodeEdit_ReadFile | ( | string | strFile, |
bool | flush | ||
) |
Loads the nodegraph from the specified filename off disk.
bool NodeEdit_SaveFile | ( | string | filename | ) |
Saves the specified nodegraph to disk with the specified filename.
var int g_way1 = -1 |
var int g_way2 = -1 |