25 virtual float(
entity,
float) SendEntity;
27 virtual void(
void) ReceiveEntity;
28 virtual float() predraw;
29 virtual void(
void) BuildShader;
31 virtual void(
vector,
string) Place;
57 tmp[0].
normal = trace_plane_normal;
58 tmp[0].
endpos = trace_endpos;
61 tmp[1].
normal = trace_plane_normal;
62 tmp[1].
endpos = trace_endpos;
65 tmp[2].
normal = trace_plane_normal;
66 tmp[2].
endpos = trace_endpos;
69 tmp[3].
normal = trace_plane_normal;
70 tmp[3].
endpos = trace_endpos;
73 tmp[4].
normal = trace_plane_normal;
74 tmp[4].
endpos = trace_endpos;
77 tmp[5].
normal = trace_plane_normal;
78 tmp[5].
endpos = trace_endpos;
81 for (
int i = 0;
i < 6;
i++) {
82 if (tmp[
i].fraction < frac) {
void Decals_Place(vector pos, string dname)
Definition: decals.qc:257
decal Decals_Next(vector pos)
Definition: decals.qc:240
void decal_pickwall(entity dself, vector vpos)
Definition: decals.h:44
traced_t g_tracedDecal
Definition: decals.h:41
string Decal_Precache(string decalTex)
Definition: decals.qc:277
get __int i
Definition: fteextensions.qc:3826
vector v_up
Definition: math.h:40
vector v_right
Definition: math.h:41
vector v_forward
Definition: math.h:39
void makevectors(vector angles)
Definition: math.h:42
__wrap void traceline(vector v1, vector v2, float flags, entity ent)
Definition: defs.h:307
vector endpos
Definition: decals.h:38
vector normal
Definition: decals.h:37
float fraction
Definition: decals.h:36