This is the complete list of members for ncEntity, including all inherited members.
| AddAngularVelocity(vector) | ncEntity | |
| AddEffects(__int32) | ncEntity | |
| AddFlags(float) | ncEntity | |
| AddVelocity(vector) | ncEntity | |
| AddVFlags(float) | ncEntity | |
| AttackByDef(string, bool) | ncEntity | virtual |
| CanSpawn(bool clientSide) | ncEntity | virtual |
| ClearAngles(void) | ncEntity | |
| ClearParent(void) | ncEntity | |
| ClearVelocity(void) | ncEntity | |
| CreatedByMap(void) | ncEntity | |
| DebugDraw(void) | ncEntity | virtual |
| DisablePlayerCollision(void) | ncEntity | |
| Disappear(void) | ncEntity | |
| DistanceFromYaw(vector) | ncEntity | |
| DropToFloor(void) | ncEntity | |
| EnablePlayerCollision(void) | ncEntity | |
| EntIndex(void) | ncEntity | |
| EvaluateEntity(void) | ncEntity | virtual |
| Event_SpawnDefCenter(string) | ncEntity | |
| Event_SpawnDefRelative(string, float, float, float) | ncEntity | |
| ForceNetworkUpdate(void) | ncEntity | |
| GetAbsoluteMaxs(void) | ncEntity | |
| GetAbsoluteMins(void) | ncEntity | |
| GetAngles(void) | ncEntity | virtual |
| GetAngularVelocity(void) | ncEntity | virtual |
| GetEffects(void) | ncEntity | |
| GetEyePos(void) | ncEntity | |
| GetFlags(void) | ncEntity | |
| GetForward(void) | ncEntity | virtual |
| GetFrame(void) | ncEntity | |
| GetGravity(void) | ncEntity | |
| GetGroundEntity(void) | ncEntity | |
| GetMaxs(void) | ncEntity | |
| GetMins(void) | ncEntity | |
| GetModel(void) | ncEntity | |
| GetModelindex(void) | ncEntity | |
| GetMovetype(void) | ncEntity | |
| GetNearbySpot(void) | ncEntity | |
| GetOrigin(void) | ncEntity | virtual |
| GetOwner(void) | ncEntity | |
| GetParent(void) | ncEntity | |
| GetRealMaxs(void) | ncEntity | |
| GetRealMins(void) | ncEntity | |
| GetRight(void) | ncEntity | virtual |
| GetScale(void) | ncEntity | |
| GetSharedID(void) | ncEntity | |
| GetSize(void) | ncEntity | |
| GetSkin(void) | ncEntity | |
| GetSolid(void) | ncEntity | |
| GetSpawnAge(void) | ncEntity | |
| GetSpawnTime(void) | ncEntity | |
| GetUp(void) | ncEntity | virtual |
| GetVelocity(void) | ncEntity | virtual |
| GetVFlags(void) | ncEntity | |
| GetViewAngle(void) | ncEntity | |
| HandleThink(void) | ncEntity | |
| HasFlags(float) | ncEntity | |
| HasModel(void) | ncEntity | |
| HasSpawnFlags(float) | ncEntity | |
| HasVFlags(float) | ncEntity | |
| HeldByPlayer(void) | ncEntity | |
| Hide(void) | ncEntity | |
| Input(entity, string, string) | ncEntity | virtual |
| IntersectsWith(entity) | ncEntity | |
| IsBrush(void) | ncEntity | |
| IsFacing(entity) | ncEntity | |
| IsFacingPosition(vector) | ncEntity | |
| IsHidden(void) | ncEntity | |
| IsOnGround(void) | ncEntity | |
| IsSolid(void) | ncEntity | |
| Loading(void) | ncEntity | |
| MakeStatic(void) | ncEntity | virtual |
| ncEntity(void) | ncEntity | |
| NearestWallPointForRadius(float) | ncEntity | |
| ParentUpdate(void) | ncEntity | virtual |
| postdraw(void) | ncEntity | virtual |
| Precache(void) | ncEntity | virtual |
| predraw(void) | ncEntity | virtual |
| ReceiveEntity(float, float) | ncEntity | virtual |
| ReceiveEvent(float) | ncEntity | virtual |
| ReloadVideoResources(void) | ncEntity | virtual |
| RemoveEffects(__int32) | ncEntity | |
| RemoveFlags(float) | ncEntity | |
| RemoveVFlags(float) | ncEntity | |
| Respawn(void) | ncEntity | virtual |
| Restore(string, string) | ncEntity | virtual |
| RestoreAngles(void) | ncEntity | |
| Save(float) | ncEntity | virtual |
| SendEntity(entity, float) | ncEntity | virtual |
| SetAngles(vector) | ncEntity | virtual |
| SetAngularVelocity(vector) | ncEntity | |
| SetEffects(__int32) | ncEntity | |
| SetEyePos(vector) | ncEntity | |
| SetFrame(float) | ncEntity | |
| SetGravity(float) | ncEntity | |
| SetModel(string) | ncEntity | virtual |
| SetModelindex(float) | ncEntity | |
| SetMovetype(float) | ncEntity | |
| SetOrigin(vector) | ncEntity | virtual |
| SetOriginUnstick(vector) | ncEntity | |
| SetOwner(entity) | ncEntity | |
| SetParent(string) | ncEntity | |
| SetParentAttachment(string) | ncEntity | |
| SetScale(float) | ncEntity | |
| SetSize(vector, vector) | ncEntity | |
| SetSkin(float) | ncEntity | |
| SetSolid(float) | ncEntity | |
| SetTouch(void()) | ncEntity | |
| SetVelocity(vector) | ncEntity | |
| SharesPVSWithPlayer(void) | ncEntity | |
| Show(void) | ncEntity | |
| Spawn(void) | ncEntity | |
| Spawned(void) | ncEntity | virtual |
| SpawnKey(string, string) | ncEntity | virtual |
| StartSound(string, float, float, bool) | ncEntity | |
| StartSoundDef(string, float, bool) | ncEntity | |
| StopSound(float, bool) | ncEntity | |
| Transport(vector, vector) | ncEntity | |
| TurnTo(float) | ncEntity | |
| TurnToPos(vector) | ncEntity | |
| UpdateBounds(void) | ncEntity | |
| UseBy(entity) | ncEntity | |
| Visible(entity) | ncEntity | |
| VisibleVec(vector) | ncEntity | |
| WaterLevel(void) | ncEntity | |
| WithinBounds(entity) | ncEntity | |
| WorldSpaceCenter(void) | ncEntity | |