This is the complete list of members for ncPhysicsEntity, including all inherited members.
| _UpdateBuoyancy(void) | ncPhysicsEntity | |
| _UpdateMass(void) | ncPhysicsEntity | |
| AlignAngles(vector, vector) | ncPhysicsEntity | |
| ApplyForceCenter(vector) | ncPhysicsEntity | |
| ApplyForceOffset(vector, vector) | ncPhysicsEntity | |
| ApplyTorqueCenter(vector) | ncPhysicsEntity | |
| CalculateImpactDamage(int, int) | ncPhysicsEntity | |
| Death(entity, entity, int, vector, vector, int) | ncPhysicsEntity | virtual |
| EnableDrag(bool) | ncPhysicsEntity | |
| EnableGravity(bool) | ncPhysicsEntity | |
| EnableMotion(bool) | ncPhysicsEntity | |
| EvaluateEntity(void) | ncPhysicsEntity | virtual |
| GetAngularDamping(void) | ncPhysicsEntity | |
| GetEnergy(void) | ncPhysicsEntity | |
| GetFriction(void) | ncPhysicsEntity | |
| GetInertia(void) | ncPhysicsEntity | |
| GetInvInertia(void) | ncPhysicsEntity | |
| GetInvMass(void) | ncPhysicsEntity | |
| GetLinearDamping(void) | ncPhysicsEntity | |
| GetMass(void) | ncPhysicsEntity | |
| GetMassCenter(void) | ncPhysicsEntity | |
| GetRotDamping(void) | ncPhysicsEntity | |
| GetSpeedDamping(void) | ncPhysicsEntity | |
| GetSurfaceArea(void) | ncPhysicsEntity | |
| GetVolume(void) | ncPhysicsEntity | |
| IsAsleep(void) | ncPhysicsEntity | |
| IsCollisionEnabled(void) | ncPhysicsEntity | |
| IsDragEnabled(void) | ncPhysicsEntity | |
| IsGravityEnabled(void) | ncPhysicsEntity | |
| IsMotionEnabled(void) | ncPhysicsEntity | |
| IsMoveable(void) | ncPhysicsEntity | |
| IsPenetrating(void) | ncPhysicsEntity | |
| ncPhysicsEntity(void) | ncPhysicsEntity | |
| Pain(entity, entity, int, vector, vector, int) | ncPhysicsEntity | virtual |
| postdraw(void) | ncPhysicsEntity | virtual |
| ReceiveEntity(float, float) | ncPhysicsEntity | virtual |
| Respawn(void) | ncPhysicsEntity | virtual |
| Restore(string, string) | ncPhysicsEntity | virtual |
| Save(float) | ncPhysicsEntity | virtual |
| SendEntity(entity, float) | ncPhysicsEntity | virtual |
| SetAngleDragCoefficient(float) | ncPhysicsEntity | |
| SetBuoyancyRatio(float) | ncPhysicsEntity | |
| SetDamping(float, float) | ncPhysicsEntity | |
| SetDragCoefficient(float) | ncPhysicsEntity | |
| SetFriction(float) | ncPhysicsEntity | |
| SetInertia(float) | ncPhysicsEntity | |
| SetMass(float) | ncPhysicsEntity | |
| SetModel(string) | ncPhysicsEntity | virtual |
| Sleep(void) | ncPhysicsEntity | |
| Spawned(void) | ncPhysicsEntity | virtual |
| SpawnKey(string, string) | ncPhysicsEntity | virtual |
| Touch(entity) | ncPhysicsEntity | virtual |
| Wake(void) | ncPhysicsEntity | |