Nuclide
Software Development Kit for id Tech
NSClientPlayer Member List

This is the complete list of members for NSClientPlayer, including all inherited members.

CalculateLean(vector)NSClientPlayervirtual
CanCrouch(void)NSClientPlayervirtual
CanLean(void)NSClientPlayervirtual
CanProne(void)NSClientPlayervirtual
CanSprint(void)NSClientPlayervirtual
ClientInputFrame(void)NSClientPlayervirtual
Damage(entity, entity, NSDict, float, vector, vector)NSClientPlayervirtual
Death(entity, entity, int, vector, int)NSClientPlayervirtual
EvaluateEntity(void)NSClientPlayervirtual
Footsteps_Update(void)NSClientPlayervirtual
InputUse_Down(void)NSClientPlayervirtual
InputUse_Up(void)NSClientPlayervirtual
IsDead(void)NSClientPlayervirtual
IsFakeSpectator(void)NSClientPlayervirtual
IsPlayer(void)NSClientPlayervirtual
IsRealSpectator(void)NSClientPlayervirtual
MakePlayer(void)NSClientPlayervirtual
MakeSpectator(void)NSClientPlayervirtual
MakeTempSpectator(void)NSClientPlayervirtual
NSClientPlayer(void)NSClientPlayer
OnRemoveEntity(void)NSClientPlayervirtual
OptimiseChangedFlags(entity, float)NSClientPlayervirtual
Physics_CheckJump(float)NSClientPlayervirtual
Physics_Crouch(void)NSClientPlayervirtual
Physics_Fall(float)NSClientPlayervirtual
Physics_InputPostMove(void)NSClientPlayervirtual
Physics_InputPreMove(void)NSClientPlayervirtual
Physics_Jump(void)NSClientPlayervirtual
Physics_MaxSpeed(void)NSClientPlayervirtual
Physics_Prone(void)NSClientPlayervirtual
Physics_Run(void)NSClientPlayervirtual
Physics_SetViewParms(void)NSClientPlayervirtual
Physics_WaterJump(void)NSClientPlayervirtual
Physics_WaterMove(void)NSClientPlayervirtual
postdraw(void)NSClientPlayervirtual
PostFrame(void)NSClientPlayervirtual
PredictPostFrame(void)NSClientPlayervirtual
PredictPreFrame(void)NSClientPlayervirtual
predraw(void)NSClientPlayervirtual
PreFrame(void)NSClientPlayervirtual
ProcessInput(void)NSClientPlayervirtual
ReceiveEntity(float, float)NSClientPlayervirtual
Respawn(void)NSClientPlayervirtual
Restore(string, string)NSClientPlayervirtual
Save(float)NSClientPlayervirtual
SendEntity(entity, float)NSClientPlayervirtual
ServerInputFrame(void)NSClientPlayervirtual
SharedInputFrame(void)NSClientPlayervirtual
UpdateAliveCam(void)NSClientPlayervirtual
UpdatePlayerAnimation(float)NSClientPlayervirtual
UpdatePlayerAttachments(bool)NSClientPlayervirtual
UpdatePlayerJaw(float)NSClientPlayervirtual
VehicleRelink(void)NSClientPlayervirtual