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Nuclide
Software Development Kit for id Technology (BETA)
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This is the complete list of members for ncStats, including all inherited members.
| Connect(ncClient connectingClient) | ncStats | |
| Disconnect(ncPlayer disconnectinggPlayer) | ncStats | |
| DropItem(ncItem droppedItem, ncPlayer inflictingPlayer) | ncStats | |
| EndGame(string reasonString) | ncStats | |
| Enter(ncPlayer enteringPlayer) | ncStats | |
| ExpireItem(ncItem expiredItem, ncPlayer inflictingPlayer) | ncStats | |
| Init(void) | ncStats | |
| Kill(ncPlayer killedPlayer, ncEntity inflicingEntity, ncEntity attackingEntity, int attackerScoreChange, string attackerWeapon, int killedScoreChange, string deadWeapon) | ncStats | |
| Leave(ncPlayer leavingPlayer) | ncStats | |
| NameChange(ncPlayer changedPlayer, string newName) | ncStats | |
| PickupItem(ncItem takenItem, ncPlayer inflictingPlayer) | ncStats | |
| Respawn(ncPlayer respawningPlayer) | ncStats | |
| Shutdown(void) | ncStats | |
| StartGame(void) | ncStats | |
| UseItem(ncItem useditem, ncPlayer inflictingPlayer) | ncStats |