Nuclide
Software Development Kit for id Technology (BETA)
ncGameRules Member List

This is the complete list of members for ncGameRules, including all inherited members.

ChatMessageAll(ncClient, string)ncGameRulesvirtual
ChatMessageTeam(ncClient, string)ncGameRulesvirtual
ClientCommand(ncClient, string)ncGameRulesvirtual
ConsoleCommand(ncPlayer, string)ncGameRulesvirtual
CreateRules(void)ncGameRules
FrameStart(void)ncGameRulesvirtual
ImpulseCommand(ncClient, float)ncGameRulesvirtual
InIntermission(void)ncGameRulesvirtual
InitPostEnts(void)ncGameRulesvirtual
Input(entity, string, string)ncGameRulesvirtual
IntermissionCycle(void)ncGameRulesvirtual
IntermissionEnd(void)ncGameRulesvirtual
IntermissionStart(void)ncGameRulesvirtual
IntermissionToPlayer(ncPlayer)ncGameRulesvirtual
IsMultiplayer(void)ncGameRulesvirtual
IsTeamplay(void)ncGameRulesvirtual
LevelChangeParms(ncPlayer)ncGameRulesvirtual
LevelNewParms(void)ncGameRulesvirtual
MaxItemPerSlot(int)ncGameRulesvirtual
MonstersSpawn(void)ncGameRulesvirtual
ncGameRules(void)ncGameRules
NPCDeath(ncActor, ncEntity, ncEntity)ncGameRulesvirtual
PlayerCanAttack(ncPlayer)ncGameRulesvirtual
PlayerConnect(ncPlayer)ncGameRulesvirtual
PlayerDeath(ncPlayer, ncEntity, ncEntity, string)ncGameRulesvirtual
PlayerDisconnect(ncPlayer)ncGameRulesvirtual
PlayerKill(ncPlayer)ncGameRulesvirtual
PlayerPain(ncPlayer, ncActor, ncDict)ncGameRulesvirtual
PlayerPostFrame(ncPlayer)ncGameRulesvirtual
PlayerPreFrame(ncPlayer)ncGameRulesvirtual
PlayerRequestRespawn(ncPlayer)ncGameRulesvirtual
PlayerRequestTeam(ncPlayer, int team)ncGameRulesvirtual
PlayerSpawn(ncPlayer)ncGameRulesvirtual
Restore(string, string)ncGameRulesvirtual
RestoreComplete(void)ncGameRulesvirtual
Save(float)ncGameRulesvirtual
Title(void)ncGameRulesvirtual