Nuclide
Software Development Kit for id Tech
NSWeapon Member List

This is the complete list of members for NSWeapon, including all inherited members.

AddedToInventory(void)NSWeaponvirtual
Attack(string)NSWeapon
CanFire(void)NSWeaponvirtual
CanIdle(void)NSWeaponvirtual
ClientFX(bool)NSWeaponvirtual
DetonateDef(string)NSWeapon
Draw(void)NSWeaponvirtual
EvaluateEntity(void)NSWeaponvirtual
FiredWeapon(string)NSWeaponvirtual
HasReserveAmmo(void)NSWeaponvirtual
Holster(void)NSWeaponvirtual
IsWeapon(void)NSWeaponvirtual
NSWeapon(void)NSWeapon
PredictPostFrame(void)NSWeaponvirtual
PredictPreFrame(void)NSWeaponvirtual
PrimaryAttack(void)NSWeaponvirtual
ReceiveEntity(float, float)NSWeaponvirtual
ReceiveEvent(float)NSWeaponvirtual
Release(void)NSWeaponvirtual
ReleasedWeapon(string)NSWeaponvirtual
Reload(void)NSWeaponvirtual
RemovedFromInventory(void)NSWeaponvirtual
Restore(string, string)NSWeaponvirtual
Save(float)NSWeaponvirtual
SecondaryAttack(void)NSWeaponvirtual
SendEntity(entity, float)NSWeaponvirtual
SetAttackNext(float)NSWeaponvirtual
SetIdleNext(float)NSWeaponvirtual
SetPlayerModel(string)NSWeapon
SetViewModel(string)NSWeapon
SetWeaponFrame(float)NSWeapon
SetWorldModel(string)NSWeapon
Spawned(void)NSWeaponvirtual
SpawnKey(string, string)NSWeaponvirtual
SwitchedFromWeapon(void)NSWeaponvirtual
SwitchedToWeapon(void)NSWeaponvirtual
SwitchFireInfo(string)NSWeapon
UpdateFireInfoCache(void)NSWeaponvirtual
UpdateGUI(void)NSWeaponvirtual
UseAmmo(string)NSWeaponvirtual