Nuclide
Software Development Kit for id Tech
NSRenderableEntity Member List

This is the complete list of members for NSRenderableEntity, including all inherited members.

EvaluateEntity(void)NSRenderableEntityvirtual
GetAxialScale(void)NSRenderableEntity
GetBody(void)NSRenderableEntity
GetBodyInGroup(int)NSRenderableEntity
GetBoneControl1(void)NSRenderableEntity
GetBoneControl2(void)NSRenderableEntity
GetBoneControl3(void)NSRenderableEntity
GetBoneControl4(void)NSRenderableEntity
GetBoneControl5(void)NSRenderableEntity
GetRenderAmt(void)NSRenderableEntity
GetRenderColor(void)NSRenderableEntity
GetRenderFX(void)NSRenderableEntity
GetRenderMode(void)NSRenderableEntity
HandleAnimEvent(float, int, string)NSRenderableEntityvirtual
Input(entity, string, string)NSRenderableEntityvirtual
MakeStatic(void)NSRenderableEntityvirtual
NSRenderableEntity(void)NSRenderableEntity
postdraw(void)NSRenderableEntityvirtual
predraw(void)NSRenderableEntityvirtual
ReceiveEntity(float, float)NSRenderableEntityvirtual
RenderAxialScale(void)NSRenderableEntity
RenderDebugSkeleton(void)NSRenderableEntityvirtual
RendererRestarted()NSRenderableEntityvirtual
RenderFXPass(void)NSRenderableEntity
RenderGLQuakeShadow(void)NSRenderableEntity
Respawn(void)NSRenderableEntityvirtual
Restore(string, string)NSRenderableEntityvirtual
Save(float)NSRenderableEntityvirtual
SendEntity(entity, float)NSRenderableEntityvirtual
SetAxialScale(vector)NSRenderableEntity
SetBody(int)NSRenderableEntity
SetBodyInGroup(int, int)NSRenderableEntity
SetBoneControl1(float)NSRenderableEntity
SetBoneControl2(float)NSRenderableEntity
SetBoneControl3(float)NSRenderableEntity
SetBoneControl4(float)NSRenderableEntity
SetBoneControl5(float)NSRenderableEntity
SetRenderAmt(float)NSRenderableEntity
SetRenderColor(vector)NSRenderableEntity
SetRenderFX(float)NSRenderableEntity
SetRenderMode(float)NSRenderableEntity
SpawnKey(string, string)NSRenderableEntityvirtual