◆ prop_vehicle_driveable_wheel()
void prop_vehicle_driveable_wheel::prop_vehicle_driveable_wheel |
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void |
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◆ Accel()
void prop_vehicle_driveable_wheel::Accel |
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float |
flMoveTime, |
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float |
m_flTurn |
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) |
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virtual |
◆ Bounce()
void prop_vehicle_driveable_wheel::Bounce |
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vector |
normal | ) |
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virtual |
◆ Move()
void prop_vehicle_driveable_wheel::Move |
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float |
flTimeLength | ) |
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virtual |
◆ Physics()
void prop_vehicle_driveable_wheel::Physics |
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float |
turnrate, |
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float |
flTimeLength |
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) |
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virtual |
◆ PredictPostFrame()
void prop_vehicle_driveable_wheel::PredictPostFrame |
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void |
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virtual |
◆ PredictPreFrame()
void prop_vehicle_driveable_wheel::PredictPreFrame |
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void |
| ) |
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virtual |
◆ UpdateSuspension()
void prop_vehicle_driveable_wheel::UpdateSuspension |
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float |
flTimeLength | ) |
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virtual |
The documentation for this class was generated from the following file: