Nuclide
Software Development Kit for id Technology (BETA)
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atlasPicAPI_t Struct Reference

About this class

atlasPic library

Public Member Functions

int Load (string atlasPicName)
 
void Draw (int atlasPic, vector drawAtPos, bool forceAdditive)
 
void Draw_A (int atlasPic, vector drawAtPos, float picAlpha, bool forceAdditive)
 
void Draw_RGBA (int atlasPic, vector drawAtPos, vector picColor, float picAlpha, bool forceAdditive)
 
void DrawTop_RGBA (int atlasPic, vector drawAtPos, float percentageDrawn, vector picColor, float picAlpha, bool forceAdditive)
 
void DrawBottom_RGBA (int atlasPic, vector drawAtPos, float percentageDrawn, vector picColor, float picAlpha, bool forceAdditive)
 
void DrawLeft_RGBA (int atlasPic, vector drawAtPos, float percentageDrawn, vector picColor, float picAlpha, bool forceAdditive)
 
void DrawRight_RGBA (int atlasPic, vector drawAtPos, float percentageDrawn, vector picColor, float picAlpha, bool forceAdditive)
 
void DrawTop_RGB (int atlasPic, vector drawAtPos, float percentageDrawn, vector picColor, bool forceAdditive)
 
void DrawBottom_RGB (int atlasPic, vector drawAtPos, float percentageDrawn, vector picColor, bool forceAdditive)
 
void DrawLeft_RGB (int atlasPic, vector drawAtPos, float percentageDrawn, vector picColor, bool forceAdditive)
 
void DrawRight_RGB (int atlasPic, vector drawAtPos, float percentageDrawn, vector picColor, bool forceAdditive)
 
void Draw_RGB (int atlasPic, vector drawAtPos, vector picColor, bool forceAdditive)
 
void DrawCrosshair (int atlasPic)
 
float GetWidth (int atlasPic)
 
float GetHeight (int atlasPic)
 
vector GetSize (int atlasPic)
 

Member Function Documentation

◆ Draw()

void atlasPicAPI_t::Draw ( int atlasPic,
vector drawAtPos,
bool forceAdditive )

◆ Draw_A()

void atlasPicAPI_t::Draw_A ( int atlasPic,
vector drawAtPos,
float picAlpha,
bool forceAdditive )

◆ Draw_RGB()

void atlasPicAPI_t::Draw_RGB ( int atlasPic,
vector drawAtPos,
vector picColor,
bool forceAdditive )

◆ Draw_RGBA()

void atlasPicAPI_t::Draw_RGBA ( int atlasPic,
vector drawAtPos,
vector picColor,
float picAlpha,
bool forceAdditive )

◆ DrawBottom_RGB()

void atlasPicAPI_t::DrawBottom_RGB ( int atlasPic,
vector drawAtPos,
float percentageDrawn,
vector picColor,
bool forceAdditive )

◆ DrawBottom_RGBA()

void atlasPicAPI_t::DrawBottom_RGBA ( int atlasPic,
vector drawAtPos,
float percentageDrawn,
vector picColor,
float picAlpha,
bool forceAdditive )

◆ DrawCrosshair()

void atlasPicAPI_t::DrawCrosshair ( int atlasPic)

◆ DrawLeft_RGB()

void atlasPicAPI_t::DrawLeft_RGB ( int atlasPic,
vector drawAtPos,
float percentageDrawn,
vector picColor,
bool forceAdditive )

◆ DrawLeft_RGBA()

void atlasPicAPI_t::DrawLeft_RGBA ( int atlasPic,
vector drawAtPos,
float percentageDrawn,
vector picColor,
float picAlpha,
bool forceAdditive )

◆ DrawRight_RGB()

void atlasPicAPI_t::DrawRight_RGB ( int atlasPic,
vector drawAtPos,
float percentageDrawn,
vector picColor,
bool forceAdditive )

◆ DrawRight_RGBA()

void atlasPicAPI_t::DrawRight_RGBA ( int atlasPic,
vector drawAtPos,
float percentageDrawn,
vector picColor,
float picAlpha,
bool forceAdditive )

◆ DrawTop_RGB()

void atlasPicAPI_t::DrawTop_RGB ( int atlasPic,
vector drawAtPos,
float percentageDrawn,
vector picColor,
bool forceAdditive )

◆ DrawTop_RGBA()

void atlasPicAPI_t::DrawTop_RGBA ( int atlasPic,
vector drawAtPos,
float percentageDrawn,
vector picColor,
float picAlpha,
bool forceAdditive )

◆ GetHeight()

float atlasPicAPI_t::GetHeight ( int atlasPic)

◆ GetSize()

vector atlasPicAPI_t::GetSize ( int atlasPic)

◆ GetWidth()

float atlasPicAPI_t::GetWidth ( int atlasPic)

◆ Load()

int atlasPicAPI_t::Load ( string atlasPicName)

The documentation for this struct was generated from the following file: