Nuclide
Software Development Kit for id Technology
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Dispatches copies of bodies, player corpses etc. More...
Dispatches copies of bodies, player corpses etc.
The body que is a minor abstraction that limits the amount of bodies/corpses in an active game.
Functions | |
void | BodyQue_Init (void) |
Initializes the BodyQue. More... | |
entity | BodyQue_Spawn (NSActor pl, float anim) |
Dispatches a copy of the target actor into the BodyQue. More... | |
void BodyQue_Init | ( | void | ) |
Initializes the BodyQue.
Called in server's initents()
entity BodyQue_Spawn | ( | NSActor | pl, |
float | anim | ||
) |
Dispatches a copy of the target actor into the BodyQue.