Nuclide
Software Development Kit for id Technology
VGUIConsole Class Reference

About this class

VGUI: Console.

A 'portable' console. It takes up less space. Not sure what the benefit of it is besides that.

Inheritance diagram for VGUIConsole:
VGUIWindow TestUI

Public Member Functions

void VGUIConsole (void)
 
virtual void Spawned (void)
 Called when the widget has fully initialized. More...
 
nonvirtual void ConsoleResized (void)
 
virtual void Draw (void)
 Called in order to draw the widget. More...
 
virtual void Submit (void)
 
virtual float Input (float, float, float, float)
 Called whenever an input event gets directed to the widget. More...
 

Constructor & Destructor Documentation

◆ VGUIConsole()

void VGUIConsole::VGUIConsole ( void  )

Member Function Documentation

◆ ConsoleResized()

void VGUIConsole::ConsoleResized ( void  )

◆ Draw()

void VGUIConsole::Draw ( void  )
virtual

Called in order to draw the widget.

Reimplemented from VGUIWindow.

◆ Input()

float VGUIConsole::Input ( float  flEVType,
float  flKey,
float  flChar,
float  flDevID 
)
virtual

Called whenever an input event gets directed to the widget.

Reimplemented from VGUIWindow.

◆ Spawned()

void VGUIConsole::Spawned ( void  )
virtual

Called when the widget has fully initialized.

When you override this, you may call super::Spawned(); to ensure the parent classes get to finish initializing also.

Reimplemented from VGUIWindow.

◆ Submit()

void VGUIConsole::Submit ( void  )
virtual

The documentation for this class was generated from the following file: