![]() |
Nuclide
Software Development Kit for id Technology (BETA)
|
Server-Entity: Item Supply Crate with optional Physics.
QUAKED item_item_crate (1 0 0) (-8 -8 -8) (8 8 8)
Server-side Item Supply Crate which can also have physics.
This entity was introduced in Half-Life 2 (2004).
Public Member Functions | |
void | item_item_crate (void) |
virtual void | SpawnKey (string, string) |
This method handles entity key/value pairs on map load. | |
virtual void | Respawn (void) |
Server: Called when the entity first spawns or when game-logic requests the entity to return to its original spawn state. | |
void item_item_crate::item_item_crate | ( | void | ) |
|
virtual |
Server: Called when the entity first spawns or when game-logic requests the entity to return to its original spawn state.
Reimplemented from ncPhysicsEntity.
|
virtual |
This method handles entity key/value pairs on map load.
You can easily convert the strValue
parameter using the ReadFloat etc. methods that are part of ncIO.
Reimplemented from ncPhysicsEntity.