Nuclide
Software Development Kit for id Tech
|
Shared-Entity: Physics Prop (Networked)
QUAKED prop_physics_multiplayer (1 0 0) (-16 -16 -16) (16 16 16) PRPPHYS_ASLEEP
Physics prop that is optimised for netplay. It either pushes the player away, or gets pushed away by the player. The simulation can take place on either client or server.
'physicsmode' can be one of three things:
This entity was introduced in Half-Life 2 (2004).