Nuclide
Software Development Kit for id Technology
|
Tasked with managing overview/radar type widgets.
It's able to load different types of overviews, in addition to none at all.
It's able to load HLTV styled overviews used in GoldSrc and Source.
Public Member Functions | |
void | NSRadar (void) |
nonvirtual NSRadar | InitForCurrentMap (void) |
Init a radar for the map we're currently on. More... | |
nonvirtual NSRadar | InitWithMapname (string) |
Init a radar for a specified map, will automatically choose the best available type. More... | |
nonvirtual NSRadar | InitFromHLTVScript (string) |
Init as Overview from GoldSrc HLTV script file. More... | |
nonvirtual NSRadar | InitFromSourceHLTVScript (string) |
Init as Overview from Source Engine HLTV script file. More... | |
nonvirtual NSRadar | InitWireframe (void) |
Init a wireframe overview. More... | |
nonvirtual NSRadar | InitEmpty (void) |
Init an empty overview. More... | |
nonvirtual void | RenderOverviewPlane (void) |
nonvirtual void | RenderWireframePlane (void) |
nonvirtual void | SetRadarPitch (float) |
virtual void | RenderPlayerIcon (entity) |
virtual void | RenderView (void) |
only does one thing: renderscene() More... | |
virtual void | SetupView (void) |
the only method we we want to call setproperty() More... | |
void NSRadar::NSRadar | ( | void | ) |
NSRadar NSRadar::InitEmpty | ( | void | ) |
Init an empty overview.
NSRadar NSRadar::InitForCurrentMap | ( | void | ) |
Init a radar for the map we're currently on.
NSRadar NSRadar::InitFromHLTVScript | ( | string | fileName | ) |
Init as Overview from GoldSrc HLTV script file.
NSRadar NSRadar::InitFromSourceHLTVScript | ( | string | fileName | ) |
Init as Overview from Source Engine HLTV script file.
NSRadar NSRadar::InitWireframe | ( | void | ) |
Init a wireframe overview.
NSRadar NSRadar::InitWithMapname | ( | string | mapName | ) |
Init a radar for a specified map, will automatically choose the best available type.
void NSRadar::RenderOverviewPlane | ( | void | ) |
|
virtual |
|
virtual |
only does one thing: renderscene()
Reimplemented from NSView.
void NSRadar::RenderWireframePlane | ( | void | ) |
void NSRadar::SetRadarPitch | ( | float | pitchValue | ) |
|
virtual |
the only method we we want to call setproperty()
Reimplemented from NSView.