Nuclide
Software Development Kit for id Tech
weaponsAPI_t Struct Reference

#include <api.h>

Public Member Functions

string Type (string weaponDef)
 
int StartAmmo (string weaponDef)
 
int MaxAmmo (string weaponDef)
 
bool IsSemiAuto (string weaponDef)
 
string InventoryType (string weaponDef)
 
float FireTime (string weaponDef)
 
int ClipSize (string weaponDef)
 
string Class (string weaponDef)
 
bool IsClipOnly (string weaponDef)
 
bool IsDetonationTimed (string weaponDef)
 

Member Function Documentation

◆ Class()

string weaponsAPI_t::Class ( string  weaponDef)

◆ ClipSize()

int weaponsAPI_t::ClipSize ( string  weaponDef)

◆ FireTime()

float weaponsAPI_t::FireTime ( string  weaponDef)

◆ InventoryType()

string weaponsAPI_t::InventoryType ( string  weaponDef)

◆ IsClipOnly()

bool weaponsAPI_t::IsClipOnly ( string  weaponDef)

◆ IsDetonationTimed()

bool weaponsAPI_t::IsDetonationTimed ( string  weaponDef)

◆ IsSemiAuto()

bool weaponsAPI_t::IsSemiAuto ( string  weaponDef)

◆ MaxAmmo()

int weaponsAPI_t::MaxAmmo ( string  weaponDef)

◆ StartAmmo()

int weaponsAPI_t::StartAmmo ( string  weaponDef)

◆ Type()

string weaponsAPI_t::Type ( string  weaponDef)

The documentation for this struct was generated from the following file: