Nuclide
Software Development Kit for id Tech
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- f -
FBFL_AIMING :
way_convert.qc
FBFL_AMMO :
way_convert.qc
FBFL_ARMOR :
way_convert.qc
FBFL_CONCJUMP :
way_convert.qc
FBFL_CROUCH :
way_convert.qc
FBFL_DEFEND :
way_convert.qc
FBFL_DELETED :
way_convert.qc
FBFL_DETPACKCLEAR :
way_convert.qc
FBFL_DETPACKSEAL :
way_convert.qc
FBFL_GOAL :
way_convert.qc
FBFL_GOALITEM :
way_convert.qc
FBFL_HEALTH :
way_convert.qc
FBFL_JUMP :
way_convert.qc
FBFL_LADDER :
way_convert.qc
FBFL_LIFT :
way_convert.qc
FBFL_PATHCHECK :
way_convert.qc
FBFL_PIPETRAP :
way_convert.qc
FBFL_SENTRY :
way_convert.qc
FBFL_SENTRY_180 :
way_convert.qc
FBFL_SNIPER :
way_convert.qc
FBFL_TEAM1 :
way_convert.qc
FBFL_TEAM2 :
way_convert.qc
FBFL_TEAMSPECIFIC :
way_convert.qc
FBFL_TELEENTER :
way_convert.qc
FBFL_TELEEXIT :
way_convert.qc
FBFL_UNUSED1 :
way_convert.qc
FBFL_UNUSED2 :
way_convert.qc
FBFL_UNUSED3 :
way_convert.qc
FBFL_UNUSED4 :
way_convert.qc
FBFL_UNUSED5 :
way_convert.qc
FBFL_WALK :
way_convert.qc
FL_CLIENT :
flags.h
FL_FINDABLE_NONSOLID :
flags.h
FL_FLY :
flags.h
FL_GLIMPSE :
flags.h
FL_GODMODE :
flags.h
FL_INWATER :
flags.h
FL_ITEM :
flags.h
FL_JUMPRELEASED :
flags.h
FL_MONSTER :
flags.h
FL_NOTARGET :
flags.h
FL_ONGROUND :
flags.h
FL_PARTIALGROUND :
flags.h
FL_SWIM :
flags.h
FL_WATERJUMP :
flags.h
FLARE_SIZE :
env_sun.qc
FLQW_LAGGEDMOVE :
flags.h
FN_UPDATE_IMGURL :
updates.qc
FNCPHYBX_ASLEEP :
func_physbox.qc
FNCPUSHABLE_BREAKABLE :
func_pushable.qc
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