Nuclide
Software Development Kit for id Tech
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ChangeTarget_Activate() :
trigger_changelevel.qc
Chat_Draw() :
chat.qc
Chat_Parse() :
chat.qc
Chat_Reload() :
chat.qc
CheatersLament() :
lament.qc
,
lament.h
CheckSpawn() :
entry.qc
Client_FixAngle() :
defs.h
,
NSClient.qc
Client_InIntermission() :
util.h
,
NSClient.qc
Client_InVehicle() :
util.h
,
util.qc
Client_IsDead() :
util.qc
,
util.h
Client_IsFakeSpectator() :
util.h
,
util.qc
Client_IsPlayer() :
util.h
,
util.qc
Client_IsRealSpectator() :
util.h
,
util.qc
Client_IsSpectator() :
util.h
,
util.qc
Client_ShakeOnce() :
defs.h
,
NSClient.qc
ClientConnect() :
entry.qc
ClientDisconnect() :
entry.qc
ClientKill() :
entry.qc
closer() :
math_vector.h
CMap_Build() :
env_cubemap.qc
CMap_Check() :
env_cubemap.qc
CMap_Shoot() :
env_cubemap.qc
CMD_Cleardecals() :
cmd.qc
Cmd_Init() :
cmd.qc
,
cmd.h
Cmd_Parse() :
cmd.h
,
cmd.qc
Cmd_ParseClientCommand() :
cmd_cl.qc
Cmd_ParseServerCommand() :
cmd_sv.qc
Colors_RGB255_to_HEX() :
colors.h
Colors_RGB8_to_HEX() :
colors.h
combineAngles() :
math_vector.h
ConsoleCmd() :
entry.qc
Constants_Add() :
cloader.qc
,
cloader.h
Constants_Init() :
cloader.h
,
cloader.qc
Constants_LookUp() :
cloader.h
,
cloader.qc
crandom() :
defs.h
Cross_Draw() :
crosshair.h
,
crosshair.qc
Cross_DrawRGB() :
crosshair.h
,
crosshair.qc
Cross_DrawRGBA() :
crosshair.h
,
crosshair.qc
Cross_DrawSub() :
crosshair.h
,
crosshair.qc
Cross_DrawSubRGB() :
crosshair.h
,
crosshair.qc
Cross_DrawSubRGBA() :
crosshair.h
,
crosshair.qc
crossprint() :
defs.h
CSEv_CallVote_s() :
vote.h
,
vote.qc
CSEv_Spraylogo() :
NSSpraylogo.h
CSEv_VoteN() :
vote.h
,
vote.qc
CSEv_VoteY() :
vote.h
,
vote.qc
CSQC_ConsoleCommand() :
entry.qc
CSQC_Ent_Remove() :
entry.qc
CSQC_Ent_Update() :
entry.qc
CSQC_Init() :
entry.qc
CSQC_Input_Frame() :
entry.qc
CSQC_InputEvent() :
entry.qc
CSQC_Parse_CenterPrint() :
entry.qc
CSQC_Parse_Damage_New() :
damage.qc
CSQC_Parse_Event() :
entry.qc
CSQC_Parse_Print() :
entry.qc
CSQC_RendererRestarted() :
entry.qc
CSQC_RenderScene() :
entry.qc
CSQC_Shutdown() :
entry.qc
CSQC_Update2D() :
entry.qc
CSQC_UpdateSeat() :
defs.h
,
entry.qc
CSQC_UpdateView() :
entry.qc
CSQC_WorldLoaded() :
entry.qc
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