Nuclide
Software Development Kit for id Tech
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radiusDamage() :
NSSurfacePropEntity.h
,
mapC.h
,
NSSurfacePropEntity.qc
randomVector() :
math.h
reflect() :
math.h
remove() :
defs.h
RenderTarget_Monitor_Update() :
func_monitor.qc
RichPresence_Clear() :
richpresence.h
,
richpresence.qc
RichPresence_DumpInfo() :
richpresence.h
,
richpresence.qc
RichPresence_Set() :
richpresence.h
,
richpresence.qc
RichPresence_WasSet() :
richpresence.h
,
richpresence.qc
ropecos() :
prop_rope.qc
rotateAroundPoint() :
math.h
rotatevectorsbyangle() :
math.h
Route_GetJumpVelocity() :
route.h
,
defs.h
Route_GetNodeFlags() :
route.h
,
route.qc
Route_RoundDistance() :
route.h
,
route.qc
Route_SelectDestination() :
defs.h
,
route.qc
Route_SelectFarthest() :
route.qc
Route_SelectNearest() :
route.qc
Route_SelectNearestEnemyTeam() :
route.qc
Route_SelectNearestTeam() :
route.qc
Route_SelectRandom() :
route.h
,
route.qc
Route_SelectRandomSpot() :
route.qc
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