Here is a list of all file members with links to the files they belong to:
- n -
- NETWORKED_BOOL : defs.h
- NETWORKED_DEFAULT : defs.h
- NETWORKED_ENT : defs.h
- NETWORKED_FLOAT : defs.h
- NETWORKED_FLOAT_N : defs.h
- NETWORKED_INT : defs.h
- NETWORKED_INT_N : defs.h
- NETWORKED_MODELINDEX : defs.h
- NETWORKED_STRING : defs.h
- NETWORKED_STRING_N : defs.h
- NETWORKED_VECTOR : defs.h
- NETWORKED_VECTOR_N : defs.h
- NODE_DEBUG : nodes.h
- NodeEdit_Cmd() : node_edit.h, node_edit.qc
- NodeEdit_DrawDebugInfo() : node_edit.h, node_edit.qc
- NodeEdit_FindClosestNode() : node_edit.h, node_edit.qc
- NodeEdit_Flush() : node_edit.h, node_edit.qc
- NodeEdit_LinkNodes() : node_edit.h, node_edit.qc
- NodeEdit_ReadFile() : node_edit.h, node_edit.qc
- NodeEdit_SaveFile() : node_edit.h, node_edit.qc
- NodeEdit_UnlinkNodes() : node_edit.h, node_edit.qc
- Nodes_Available() : nodes.h, nodes.qc
- Nodes_Flush() : nodes.h, nodes.qc
- Nodes_Init() : nodes.h, nodes.qc
- Nodes_PositionOfClosestNode() : nodes.qc, route.h
- NSActor_ListInventory() : NSNavAI.h, NSNavAI.qc
- NSActor_Log : NSNavAI.h
- NSAIScript_Log : scripted_sequence.qc
- NSAssert : global.h
- NSAttack_SpawnDef() : NSAttack.qc, NSAttack.h
- NSAttack_SpawnDefAtPosition() : NSAttack.h, NSAttack.qc
- NSAttack_SpawnDefAttachment() : NSAttack.h, NSAttack.qc
- NSClientSpectatorMode_t : NSClientSpectator.h
- NSENTITY_READENTITY : defs.h
- NSError : global.h
- NSLog : global.h
- NSMonster_AlertEnemyAlliance() : NSMonster.h, NSMonster.qc
- NSMonster_FindClosestPlayer() : NSMonster.h, NSMonster.qc
- NSMonsterLog : NSMonster.h
- NSPhysics_Log : NSPhysicsEntity.h
- NSPhysicsEntity_Contents() : NSPhysicsEntity.qc
- NSProjectile_SpawnDef() : NSProjectile.h, NSProjectile.qc
- NSProjectile_SpawnDefAtPosition() : NSProjectile.h, NSProjectile.qc
- NSProjectile_SpawnDefAttachment() : NSProjectile.h, NSProjectile.qc
- NSRagdoll_Create() : NSRagdoll.h
- NSSQUADMONSTER_MAXMEMBERS : NSSquadMonster.h
- NSSurfacePropEntity_ReadEntity() : NSSurfacePropEntity.h
- NSTalkMonster_ParseSentence() : NSTalkMonster.h
- NSTalkMonster_ReadEntity() : NSTalkMonster.h, NSTalkMonster.qc
- NSVehicle_Log : NSVehicle.h
- NSWarning : global.h
- NSWeapon_CanSwitch() : NSNavAI.qc
- nsweapon_event_t : NSWeapon.h
- NSWeapon_SelectWeapon() : cmd.qc
- nsweapon_state_s : NSWeapon.h
- nsweapon_state_t : NSWeapon.h