Here is a list of all file members with links to the files they belong to:
- s -
- SAVE_DECIMAL : defs.h
- SAVE_FLOAT : defs.h
- SAVE_HEX : defs.h
- SAVE_INTEGER : defs.h
- SAVE_STATE : defs.h
- SAVE_STATE_FIELD : defs.h
- SAVE_STRING : defs.h
- SAVE_VECTOR : defs.h
- saved_input_buttons : player_pmove.qc
- saved_input_movevalues : player_pmove.qc
- SAVEINFO_NAME : saves.h
- SAVEINFO_PREVIEW : saves.h
- saveInfo_t : saves.h
- Saves_GetInfo() : saves.h, saves.qc
- Saves_GetSaveCount() : saves.h, saves.qc
- Saves_Init() : saves.h, saves.qc
- screen : api_func.h
- SEARCH_ALLOWDUPES : defs.h, global.h
- SEARCH_FORCESEARCH : defs.h, global.h
- SEARCH_FULLPACKAGE : defs.h, global.h
- SEARCH_INSENSITIVE : defs.h, global.h
- SEARCH_MULTISEARCH : defs.h, global.h
- SEARCH_NAMESORT : global.h, defs.h
- searchFlags_t : global.h
- SENDENTITY_ANGLE : defs.h
- SENDENTITY_BYTE : defs.h
- SENDENTITY_COLOR : defs.h
- SENDENTITY_COORD : defs.h
- SENDENTITY_ENTITY : defs.h
- SENDENTITY_FLOAT : defs.h
- SENDENTITY_INT : defs.h
- SENDENTITY_MODELINDEX : defs.h
- SENDENTITY_SHORT : defs.h
- SENDENTITY_STRING : defs.h
- sendInput() : api.qc
- Sentences_GetID() : sentences.h, sentences.qc
- Sentences_GetSamples() : NSMonster.h, sentences.h, sentences.qc
- Sentences_GetString() : sentences.h, sentences.qc
- Sentences_Init() : sentences.h, sentences.qc
- Sentences_ProcessSample() : NSMonster.h, sentences.qc
- Sentences_ResetSample() : sentences.qc
- Sentences_Shutdown() : sentences.qc, sentences.h
- SEQUENCESTATE_ACTIVE : NSMonster.h
- SEQUENCESTATE_ENDING : NSMonster.h
- SEQUENCESTATE_IDLE : NSMonster.h
- SEQUENCESTATE_NONE : NSMonster.h
- sequenceState_t : NSMonster.h
- SERVERGAME_ADDRESS : servers.h
- SERVERGAME_GAME : servers.h
- SERVERGAME_MAP : servers.h
- SERVERGAME_MAXPLAYERS : servers.h
- SERVERGAME_PING : servers.h
- SERVERGAME_PLAYERS : servers.h
- serverGame_t : servers.h
- SERVERGAME_TITLE : servers.h
- serverinfo : api.h
- serverinfoSet() : worldspawn.qc
- Servers_GetInfo() : servers.h, servers.qc
- SetChangeParms() : entry.qc
- setmodel() : defs.h
- SetNewParms() : entry.qc
- setorigin_safe() : defs.h
- SF_CONVEYOR_NOTSOLID : func_conveyor.qc
- SF_CONVEYOR_VISUAL : func_conveyor.qc
- SF_DOOR_SILENT : func_door_rotating.qc
- SF_GUNTARGET_ON : func_guntarget.qc
- SF_HURT_FIREONPLAYER : trigger_hurt.qc
- SF_HURT_NOPLAYERS : trigger_hurt.qc
- SF_HURT_OFF : trigger_hurt.qc
- SF_HURT_ONCE : trigger_hurt.qc
- SF_HURT_TOUCHPLAYER : trigger_hurt.qc
- SHAKE_PITCH_DEGREES : shake.qc
- SHAKE_PITCH_HERTZ : shake.qc
- SHAKE_ROLL_DEGREES : shake.qc
- SHAKE_ROLL_HERTZ : shake.qc
- Shake_Update() : shake.qc
- SHAKE_YAW_DEGREES : shake.qc
- SHAKE_YAW_HERTZ : shake.qc
- SHPF_ammo_MaxForName() : api.qc
- SHPF_ammo_MaxForNum() : api.qc
- SHPF_ammo_NameForNum() : api.qc
- SHPF_ammo_NumForName() : api.qc
- SHPF_cvars_GetBool() : api.qc
- SHPF_cvars_GetFloat() : api.qc
- SHPF_cvars_GetInteger() : api.qc
- SHPF_cvars_GetString() : api.qc
- SHPF_cvars_GetVector() : api.qc
- SHPF_cvars_SetBool() : api.qc
- SHPF_cvars_SetFloat() : api.qc
- SHPF_cvars_SetInteger() : api.qc
- SHPF_cvars_SetString() : api.qc
- SHPF_cvars_SetVector() : api.qc
- SHPF_declManager_AddKey() : api.qc
- SHPF_declManager_Delete() : api.qc
- SHPF_declManager_GetBool() : api.qc
- SHPF_declManager_GetFloat() : api.qc
- SHPF_declManager_GetInteger() : api.qc
- SHPF_declManager_GetString() : api.qc
- SHPF_declManager_GetVector() : api.qc
- SHPF_declManager_New() : api.qc
- SHPF_declManager_RemoveKey() : api.qc
- SHPF_entityDef_GetBool() : api.qc
- SHPF_entityDef_GetFloat() : api.qc
- SHPF_entityDef_GetInteger() : api.qc
- SHPF_entityDef_GetString() : api.qc
- SHPF_entityDef_GetVector() : api.qc
- SHPF_serverinfo_GetBool() : api.qc
- SHPF_serverinfo_GetFloat() : api.qc
- SHPF_serverinfo_GetInteger() : api.qc
- SHPF_serverinfo_GetString() : api.qc
- SHPF_serverinfo_GetVector() : api.qc
- SHPF_serverinfo_SetBool() : api.qc
- SHPF_serverinfo_SetFloat() : api.qc
- SHPF_serverinfo_SetInteger() : api.qc
- SHPF_serverinfo_SetString() : api.qc
- SHPF_serverinfo_SetVector() : api.qc
- SHPF_teams_AddScore() : api.qc
- SHPF_teams_BestAutoJoinTeam() : api.qc
- SHPF_teams_Color() : api.qc
- SHPF_teams_Name() : api.qc
- SHPF_teams_NumAlivePlayers() : api.qc
- SHPF_teams_NumDeadPlayers() : api.qc
- SHPF_teams_NumPlayers() : api.qc
- SHPF_teams_RandomPlayer() : api.qc
- SHPF_teams_Score() : api.qc
- SHPF_teams_SetScore() : api.qc
- SHPF_teams_SetSpawnPoint() : api.qc
- SHPF_teams_SetUp() : api.qc
- SHPF_teams_SpawnPoint() : api.qc
- SHPF_teams_TeamCount() : api.qc
- SHPF_teams_TotalDeaths() : api.qc
- SHPF_teams_TotalFrags() : api.qc
- SHPF_teams_Valid() : api.qc
- SHPF_userinfo_GetBool() : api.qc
- SHPF_userinfo_GetFloat() : api.qc
- SHPF_userinfo_GetInteger() : api.qc
- SHPF_userinfo_GetString() : api.qc
- SHPF_userinfo_GetVector() : api.qc
- SHPF_userinfo_SetBool() : api.qc
- SHPF_userinfo_SetFloat() : api.qc
- SHPF_userinfo_SetInteger() : api.qc
- SHPF_userinfo_SetString() : api.qc
- SHPF_userinfo_SetVector() : api.qc
- SHPF_weaponInfo_Class() : api.qc
- SHPF_weaponInfo_ClipSize() : api.qc
- SHPF_weaponInfo_FireTime() : api.qc
- SHPF_weaponInfo_InventoryType() : api.qc
- SHPF_weaponInfo_IsClipOnly() : api.qc
- SHPF_weaponInfo_IsDetonationTimed() : api.qc
- SHPF_weaponInfo_IsSemiAuto() : api.qc
- SHPF_weaponInfo_MaxAmmo() : api.qc
- SHPF_weaponInfo_StartAmmo() : api.qc
- SHPF_weaponInfo_Type() : api.qc
- Skill_GetStringValue() : skill.qc, defs.h
- Skill_GetValue() : skill.h, skill.qc
- Skill_Init() : skill.h, skill.qc
- Skill_ParseConfig() : skill.h, skill.qc
- SKIN_COCACOLA : env_beverage.qc
- SKIN_DIETCOKE : env_beverage.qc
- SKIN_MOXIE : env_beverage.qc
- SKIN_ORANGE : env_beverage.qc
- SKIN_RANDOM : env_beverage.qc
- SKIN_SPRITE : env_beverage.qc
- SKIN_SURGE : env_beverage.qc
- Sky_GetMaterial() : NSView.qc, sky.qc
- Sky_Update() : sky.qc
- SkyCamera_Setup() : sky_camera.qc
- SndEntLog : sound.h
- SndLog : sound.h
- sodaskin_t : env_beverage.qc
- SOLID_PORTAL : NSPortal.h
- Sound_DebugList() : sound.h, sound.qc
- Sound_GetID() : sound.qc, sound.h
- Sound_Init() : sound.h, sound.qc
- Sound_Play() : sound.h, sound.qc
- Sound_PlayAt() : sound.h, sound.qc
- Sound_PlayLocal() : sound.h, sound.qc
- Sound_Precache() : sound.h, sound.qc
- Sound_PrecacheFile() : sound.qc
- Sound_Shutdown() : sound.h, sound.qc
- Sound_Stop() : sound.h, sound.qc
- Sound_Update() : sound.h, sound.qc
- SOUNDSHADER_MAX : sound.qc
- SoundSource_Init() : sound.qc
- Spawn_ObserverCam() : spawn.h, spawn.qc
- Spawn_PlayerRange() : spawn.h, spawn.qc
- Spawn_SelectRandom() : spawn.h, spawn.qc
- Spawn_TeleportToSpawn() : spawn.qc
- spawnClass() : api.qc, NSEntity.h
- spawnflags : defs.h
- SpawnMenu_Close() : spawnmenu.qc
- SpawnMenu_Draw() : spawnmenu.qc
- SpawnMenu_Init() : spawnmenu.qc
- SpawnMenu_Input() : spawnmenu.qc
- SpawnMenu_Open() : spawnmenu.qc
- SPECMODE_CHASEOVERVIEW : NSClientSpectator.h
- SPECMODE_DEATHCAM : NSClientSpectator.h
- SPECMODE_FIRSTPERSON : NSClientSpectator.h
- SPECMODE_FREE : NSClientSpectator.h
- SPECMODE_FREEOVERVIEW : NSClientSpectator.h
- SPECMODE_LOCKEDCHASE : NSClientSpectator.h
- SPECMODE_THIRDPERSON : NSClientSpectator.h
- Spectator_ReadEntity() : NSClientSpectator.qc, NSClientSpectator.h
- SpectatorConnect() : entry.qc
- SpectatorDisconnect() : entry.qc
- SpectatorThink() : entry.qc
- Spray_Parse() : NSSpraylogo.h, NSSpraylogo.qc
- Spray_RemoveAll() : NSSpraylogo.h
- Spray_SendEntity() : NSSpraylogo.h
- srv_fldAdress : master.h
- srv_fldGame : master.h
- srv_fldMap : master.h
- srv_fldMaxplayers : master.h
- srv_fldName : master.h
- srv_fldPing : master.h
- srv_fldPlayer0 : master.h
- srv_fldPlayers : master.h
- srv_fldServerInfo : master.h
- SS_INSTANTANEOUS : scripted_sequence.qc
- SS_NO : scripted_sequence.qc
- SS_RUN : scripted_sequence.qc
- SS_TURNTOFACE : scripted_sequence.qc
- SS_UNUSED : scripted_sequence.qc
- SS_WALK : scripted_sequence.qc
- SSFL_LEAVECORPSE : scripted_sequence.qc
- SSFL_NOINTERRUPT : scripted_sequence.qc
- SSFL_NOSCRIPTMOVE : scripted_sequence.qc
- SSFL_OVERRIDEAI : scripted_sequence.qc
- SSFL_REPEATABLE : scripted_sequence.qc
- STANCE_CROUCH : defs.h
- STANCE_DEFAULT : defs.h
- STANCE_PRONE : defs.h
- StartFrame() : entry.qc
- startspot : defs.h
- STATE_CONNECTED : tcp.h
- STATE_CONNECTING : tcp.h
- STATE_DISCONNECTED : tcp.h
- string() : updates.qc, defs.h
- STRING_SET : global.h
- subblend2frac : NSMonster.h
- subblendfrac : NSMonster.h
- SURF_ALIEN : materials.qc
- SURF_ALPHASHADOW : materials.h, materials.qc
- SURF_BLOODYFLESH : materials.qc
- SURF_COMPUTER : materials.qc
- SURF_CONCRETE : materials.qc
- SURF_DIRT : materials.qc
- SURF_DUST : materials.qc, materials.h
- SURF_FOLIAGE : materials.qc
- SURF_GLASS : materials.qc
- SURF_GRATE : materials.qc
- SURF_HINT : materials.h, materials.qc
- SURF_LADDER : materials.h, materials.qc
- SURF_LEAKSTEAM : materials.qc
- SURF_LEAKWATER : materials.qc
- SURF_LIGHTFILTER : materials.qc, materials.h
- SURF_MASK : materials.qc
- SURF_METAL : materials.qc
- SURF_METALSTEPS : materials.h, materials.qc
- SURF_NODAMAGE : materials.h, materials.qc
- SURF_NODLIGHT : materials.h, materials.qc
- SURF_NODRAW : materials.h, materials.qc
- SURF_NOIMPACT : materials.qc, materials.h
- SURF_NOLIGHTMAP : materials.h, materials.qc
- SURF_NOMARKS : materials.h, materials.qc
- SURF_NONSOLID : materials.h, materials.qc
- SURF_NOSTEPS : materials.h, materials.qc
- SURF_PENETRATE : materials.qc
- SURF_POINTLIGHT : materials.h, materials.qc
- SURF_Q3FLESH : materials.h, materials.qc
- SURF_RESERVED1 : materials.qc
- SURF_RESERVED2 : materials.qc
- SURF_RESERVED3 : materials.qc
- SURF_RESERVED4 : materials.qc
- SURF_RESERVED5 : materials.qc
- SURF_RESERVED6 : materials.qc
- SURF_SAND : materials.qc
- SURF_SKIP : materials.h, materials.qc
- SURF_SKY : materials.h, materials.qc
- SURF_SLICK : materials.h, materials.qc
- SURF_SLOSH : materials.qc
- SURF_SNOW : materials.qc
- SURF_TILE : materials.qc
- SURF_VENT : materials.qc
- SURF_WOOD : materials.qc
- Surface_HUDMins() : api.qc
- Surface_HUDSize() : api.qc
- Surface_ScreenHeight() : api.qc
- Surface_ScreenSize() : api.qc
- Surface_ScreenWidth() : api.qc
- SURFDATA_DAMPENING : surfaceproperties.h
- SURFDATA_DENSITY : surfaceproperties.h
- SURFDATA_ELASTICITY : surfaceproperties.h
- SurfData_Finish() : surfaceproperties.h, surfaceproperties.qc
- SURFDATA_FRICTION : surfaceproperties.h
- SURFDATA_FX_BULLETIMPACT : surfaceproperties.h
- SURFDATA_FX_BULLETIMPACTID : surfaceproperties.h
- SurfData_GetInfo() : surfaceproperties.h, surfaceproperties.qc
- SurfData_Impact() : surfaceproperties.h, surfaceproperties.qc
- SurfData_Impact_Net() : surfaceproperties.qc
- SurfData_Impact_Parse() : surfaceproperties.h, surfaceproperties.qc
- SurfData_ImpactID_Net() : surfaceproperties.qc
- SurfData_ImpactID_Parse() : surfaceproperties.qc, surfaceproperties.h
- SurfData_ImpactOfNamedType() : surfaceproperties.qc, surfaceproperties.h
- SurfData_ImpactOfType() : surfaceproperties.h, surfaceproperties.qc
- SurfData_Init() : surfaceproperties.h, surfaceproperties.qc
- SURFDATA_JUMPFACTOR : surfaceproperties.h
- SURFDATA_MATERIAL : surfaceproperties.h
- SURFDATA_MAXSPEEDFACTOR : surfaceproperties.h
- SurfData_SetStage() : surfaceproperties.h, surfaceproperties.qc
- SurfData_Shutdown() : surfaceproperties.qc
- SURFDATA_SND_BREAK : surfaceproperties.h
- SURFDATA_SND_BULLETIMPACT : surfaceproperties.h
- SURFDATA_SND_IMPACTHARD : surfaceproperties.h
- SURFDATA_SND_IMPACTSOFT : surfaceproperties.h
- SURFDATA_SND_ROLL : surfaceproperties.h
- SURFDATA_SND_SCRAPEROUGH : surfaceproperties.h
- SURFDATA_SND_SCRAPESOFT : surfaceproperties.h
- SURFDATA_SND_SHAKE : surfaceproperties.h
- SURFDATA_SND_STEPLEFT : surfaceproperties.h
- SURFDATA_SND_STEPRIGHT : surfaceproperties.h
- SURFDATA_SND_STRAIN : surfaceproperties.h
- SurfData_TexToSurfData() : surfaceproperties.h, surfaceproperties.qc
- SURFDATA_THICKNESS : surfaceproperties.h
- surfinfo_t : surfaceproperties.h
- SV_ParseClientCommand() : entry.qc
- SV_PerformLoad() : entry.qc
- SV_PerformSave() : entry.qc
- SV_RunClientCommand() : entry.qc
- SV_ShouldPause() : entry.qc
- SVC_TEMPENTITY : defs.h
- SVPF_actor_GetInventory() : api.qc
- SVPF_actor_GetReserveAmmo() : api.qc
- SVPF_actor_MaxAmmo() : api.qc
- SVPF_combat_Damage() : api.qc
- SVPF_combat_Obituary() : api.qc
- SVPF_combat_RadiusDamage() : api.qc
- SVPF_exists_InMap() : api.qc
- SVPF_exists_InPVS() : api.qc
- SVPF_exists_InVFS() : api.qc
- SVPF_game_CleanUpMap() : api.qc
- SVPF_game_GetMap() : api.qc
- SVPF_game_GetNextMap() : api.qc
- SVPF_game_LoadNextMap() : api.qc
- SVPF_game_SetSpawnPoint() : api.qc
- SVPF_game_TeleportToSpawn() : api.qc
- SVPF_util_TimeToString() : api.qc