Here is a list of all file members with links to the files they belong to:
- g -
- g_ambientsound : env_soundscape.qc
- g_botalert_timer : combat.qc
- g_bots : profiles.h
- g_botScriptCount : profiles.h
- g_breakmodel : propdata.h
- g_breakmodel_count : propdata.h
- g_breakmodel_end : propdata.h
- g_chatbuffer : chat.qc
- g_chatbuffer_final : chat.qc
- g_chatlines : chat.qc
- g_chatpos : chat.qc
- g_chattime : chat.qc
- g_cheats : defs.h
- g_client_world_loaded : defs.h
- g_constIndex : cloader.qc
- g_curPropData : propdata.h
- g_dCubeSize : env_cubemap.qc
- g_decal_shader : NSDecal.qc
- g_decalgroup : decalgroups.qc
- g_decals : NSDecal.qc
- g_detail_debug : detailtex.qc
- g_detail_shader : detailtex.qc
- g_dlight_cached : defs.h
- g_dmg_eAttacker : defs.h
- g_dmg_eTarget : defs.h
- g_dmg_iDamage : defs.h
- g_dmg_iFlags : defs.h
- g_dmg_iHitBody : defs.h
- g_dmg_iWeapon : defs.h
- g_dmg_vecLocation : defs.h
- g_eCubeCycle : env_cubemap.qc
- g_entOldScape : env_soundscape.qc
- g_ents_initialized : defs.h
- g_entSoundScape : env_soundscape.qc
- g_flRenderTargetFOV : func_monitor.qc
- g_flVoteTime : vote.h
- g_fntChat : chat.qc
- g_fntDefault : ui.qc
- g_focus : defs.h
- g_grMode : NSGameRules.h
- g_hashbreakmodel : propdata.h
- g_hashConstants : cloader.h
- g_hashdecalgroup : decalgroups.qc
- g_hashMaterials : materials.qc
- g_hashpropdata : propdata.h
- g_hashsentences : sentences.h
- g_hashsounds : sound.h
- g_hashsurfdata : surfaceproperties.h
- g_hlmaterial_entries : materials.qc
- g_hlmlut : materials.qc
- g_hlmlut_count : materials.qc
- g_hudmins : defs.h
- g_hudres : defs.h
- g_iCubeProcess : env_cubemap.qc
- g_iIntermission : defs.h
- g_iModInstallCache : gamelibrary.qc
- g_iModServerLoading : modserver.h
- g_iModServerReqCount : modserver.h
- g_initTime : global.h
- g_iNodes : nodes.h
- g_iRenderTargetActive : func_monitor.qc
- g_iRenderTargetSize : func_monitor.qc
- g_isloading : defs.h
- g_iVoteState : vote.h
- g_landmarkpos : trigger_changelevel.qc
- g_lastDisconnectReason : error.h
- g_lastInitFunc : global.h
- g_mapCProgs : scripts.qc
- g_mapLibrary : maplibrary.qc
- g_mapLibrary_count : maplibrary.qc
- g_materialsAreLegacy : materials.qc
- g_monsteralert_timer : NSMonster.qc
- g_net_debug : defs.h
- g_numplayerslots : defs.h
- g_overview : defs.h
- g_phys_constraintsystems : phys_constraintsystem.qc
- g_platform : platform.h
- g_platform_update_count : updates.qc
- g_plugins_enabled : plugins.h
- g_pmoveVars : pmove.h
- g_pNodes : nodes.h
- g_propdata : propdata.h
- g_propdata_count : propdata.h
- g_respawntimer : entry.qc
- g_richpres : richpresence.qc
- g_richpresence_set : richpresence.qc
- g_scapes : env_soundscape.qc
- g_seats : defs.h
- g_sentences : sentences.h, sentences.qc
- g_sentences_count : sentences.h, sentences.qc
- g_sentences_samplepath : sentences.qc
- g_shellchromeshader : defs.h
- g_shellchromeshader_cull : defs.h
- g_skypos : sky_camera.qc
- g_skyscale : sky_camera.qc
- g_sounds : sound.h
- g_sounds_count : sound.h
- g_speaker_hlpresets : speaker.qc
- g_specmodes : NSClientSpectator.h
- g_spray_mat_0 : NSSpraylogo.h
- g_spray_mat_1 : NSSpraylogo.h
- g_steamhltracks : music.h
- g_strFogParms : fog.qc
- g_strModInstallCache : gamelibrary.qc
- g_strSkyName : sky.qc
- g_strVoteCmd : vote.h
- g_surfdata : surfaceproperties.h
- g_surfdata_count : surfaceproperties.h
- g_textchannels : text.h
- g_textmenu : textmenu.h
- g_textmenucheck : textmenu.h
- g_textqueue : text.h
- g_textqueue_count : text.h
- g_textqueue_next : text.h
- g_title_null : titles.qc
- g_titles : titles.qc
- g_titles_count : titles.qc
- g_tracedDecal : NSDecal.h
- g_uiDesktop : vgui.qc
- g_vec_null : math.h, global.h
- g_vecCubePos : env_cubemap.qc
- g_vecMousePos : defs.h
- g_vecRenderTargetAngles : func_monitor.qc
- g_vecRenderTargetPos : func_monitor.qc
- g_vecSunDir : defs.h
- g_vectorCacheForward : math_vector.h
- g_vectorCacheLast : math_vector.h
- g_vectorCacheRight : math_vector.h
- g_vectorCacheUp : math_vector.h
- g_vguiWidgetCount : ui.qc
- g_vidsize : defs.h
- g_view : NSView.h
- g_viewSeats : NSView.h
- g_way1 : node_edit.qc
- g_way2 : node_edit.qc
- g_waymenu_opened : way.qc
- GAMEINFO_AUTHOR : gamelibrary.h
- GAMEINFO_AUTHORSITE : gamelibrary.h
- GAMEINFO_BASEDIR : gamelibrary.h
- GAMEINFO_CHATROOM : gamelibrary.h
- gameinfo_current : gamelibrary.qc
- GAMEINFO_FALLBACKDIR : gamelibrary.h
- GAMEINFO_GAMEDIR : gamelibrary.h
- GAMEINFO_GITXT : gamelibrary.h
- GAMEINFO_INSTALLED : gamelibrary.h
- GAMEINFO_INTROVIDEO : gamelibrary.h
- GAMEINFO_LIBLIST : gamelibrary.h
- GAMEINFO_MANIFEST : gamelibrary.h
- GAMEINFO_MENUMAP : gamelibrary.h
- GAMEINFO_MINVERSION : gamelibrary.h
- GAMEINFO_NONE : gamelibrary.h
- GAMEINFO_NOPLAYERMODELS : gamelibrary.h
- GAMEINFO_NOSPRAYS : gamelibrary.h
- GAMEINFO_PACKAGE : gamelibrary.h
- GAMEINFO_PACKAGELIST : gamelibrary.h
- GAMEINFO_READMEFILE : gamelibrary.h
- GAMEINFO_SIZE : gamelibrary.h
- GAMEINFO_STARTMAP : gamelibrary.h
- gameInfo_t : gamelibrary.h
- GAMEINFO_TITLE : gamelibrary.h
- GAMEINFO_TRAININGMAP : gamelibrary.h
- GAMEINFO_TYPE : gamelibrary.h
- GAMEINFO_VERSION : gamelibrary.h
- GAMEINFO_WEBSITE : gamelibrary.h
- GameLibrary_Activate() : gamelibrary.h, gamelibrary.qc
- GameLibrary_Deactivate() : gamelibrary.h, gamelibrary.qc
- GameLibrary_DebugList() : gamelibrary.h, gamelibrary.qc
- GameLibrary_GetCurrentGame() : gamelibrary.h, gamelibrary.qc
- GameLibrary_GetGameCount() : gamelibrary.h, gamelibrary.qc
- GameLibrary_GetGameInfo() : gamelibrary.h, gamelibrary.qc
- GameLibrary_GetInfo() : gamelibrary.h, gamelibrary.qc
- GameLibrary_Init() : gamelibrary.h, gamelibrary.qc
- GameLibrary_InitCustom() : gamelibrary.h, gamelibrary.qc
- GameLibrary_Install() : gamelibrary.h, gamelibrary.qc
- GameLibrary_InstallProgress() : gamelibrary.h, gamelibrary.qc
- GameLibrary_IsInstalling() : gamelibrary.h, gamelibrary.qc
- GameMessage_Parse() : text.h, text.qc
- GameMessage_Setup() : defs.h, text.h, text.qc
- GameText_Draw() : text.h, text.qc
- GameText_Parse() : text.h, text.qc
- GameText_ParseString() : text.qc
- geomtype : NSPhysicsEntity.qc
- GetWeaponEntity() : NSClientPlayer.qc
- gflags : defs.h
- gi_type : gamelibrary.h
- GLOBAL_DEAD : NSTrigger.h
- GLOBAL_OFF : NSTrigger.h
- GLOBAL_ON : NSTrigger.h
- GLOBAL_SETSPAWN : env_global.qc
- globalstate_t : NSTrigger.h
- gotData : entry.qc
- GPMI_ACTION : defs.h
- GPMI_AUTHOR : defs.h
- GPMI_AVAILABLE : defs.h
- GPMI_CATEGORY : defs.h
- GPMI_DESCRIPTION : defs.h
- GPMI_FILESIZE : defs.h
- GPMI_INSTALLED : defs.h
- GPMI_LICENSE : defs.h
- GPMI_NAME : defs.h
- GPMI_TITLE : defs.h
- GPMI_VERSION : defs.h
- GPMI_WEBSITE : defs.h
- groundentity : pmove.h
- GSMATERIAL_CINDER : materials.h, materials.qc
- GSMATERIAL_COMPUTER : materials.h, materials.qc
- GSMATERIAL_FLESH : materials.qc, materials.h
- GSMATERIAL_GLASS : materials.h, materials.qc
- GSMATERIAL_GLASS_UNBREAKABLE : materials.h, materials.qc
- GSMATERIAL_METAL : materials.h, materials.qc
- GSMATERIAL_NONE : materials.h, materials.qc
- GSMATERIAL_ROCK : materials.h, materials.qc
- GSMATERIAL_TILE : materials.h, materials.qc
- GSMATERIAL_WOOD : materials.h, materials.qc