Nuclide
Software Development Kit for id Technology
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AccessDenied() :
item_eyescanner
AccessGranted() :
item_eyescanner
Add() :
VGUIView
,
VGUIWidget
AddAngularVelocity() :
NSEntity
AddClass() :
teamAPI_t
AddedItemCallback() :
NSActor
,
NSBot
AddedToInventory() :
NSItem
,
NSWeapon
AddEffects() :
NSEntity
AddFlags() :
NSEntity
AddItem() :
NSActor
,
VGUIList
,
VGUIListBox
,
VGUITabView
AddKey() :
declAPI_t
,
NSDict
AddLine() :
VGUITextView
AddNewGlobal() :
env_global
AddPunchAngle() :
NSView
AddScore() :
teamAPI_t
AddToSquad() :
NSSquadMonster
AddVelocity() :
NSEntity
AddVFlags() :
NSEntity
AfterSpawn() :
func_train
,
phys_ballsocket
,
phys_constraint
,
phys_constraintsystem
,
phys_convert
,
phys_hinge
,
phys_keepupright
,
phys_slideconstraint
AimAtPos() :
actorAPI_t
AlertNearby() :
NSMonster
AlertNoise() :
NSMonster
AlignAngles() :
NSPhysicsEntity
AllowRefire() :
scripted_sentence
ambient_generic() :
ambient_generic
AmmoRequired() :
weaponAPI_t
Animate() :
NSProjectile
AnimateOnce() :
NSProjectile
AnimationUpdate() :
NSMonster
AnimIdle() :
NSMonster
AnimPlay() :
NSMonster
AnimReset() :
NSMonster
AnimRun() :
NSMonster
AnimWalk() :
NSMonster
Announce() :
speaker
ApplyForceCenter() :
NSPhysicsEntity
ApplyForceOffset() :
NSPhysicsEntity
ApplyTorqueCenter() :
NSPhysicsEntity
ArrivedClosed() :
func_rot_button
ArrivedOpened() :
func_rot_button
Attack() :
NSWeapon
AttackByDef() :
NSEntity
AttackDraw() :
NSMonster
AttackHolster() :
NSMonster
AttackMelee() :
NSMonster
AttackRanged() :
NSMonster
AttackThink() :
NSMonster
2009-2024 (C) Nuclide is a project by
Vera Visions, L.L.C.
and is available under the
ISC License
.