Nuclide
Software Development Kit for id Technology (BETA)
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Emit() :
info_particle_system
EmitBubbles() :
env_bubbles
Enable() :
item_healthcharger
,
item_recharge
,
random_speaker
EnableAimAssist() :
ncSurfacePropEntity
EnableBleeding() :
ncSurfacePropEntity
EnableDetonateOnActor() :
ncProjectile
EnableDetonateOnDeath() :
ncProjectile
EnableDetonateOnFuse() :
ncProjectile
EnableDetonateOnWorld() :
ncProjectile
EnableDrag() :
ncPhysicsEntity
EnableFog() :
env_fog
EnableGravity() :
ncPhysicsEntity
EnableInheritVelocity() :
ncProjectile
EnableMotion() :
ncPhysicsEntity
EnablePlayerCollision() :
ncEntity
EnableReverb() :
ncSound
EnableStickToActor() :
ncProjectile
EnableStickToWorld() :
ncProjectile
EnableThrustHoming() :
ncProjectile
EndBeam() :
env_beam
EndTouch() :
ncTrigger
,
point_trigger
,
trigger_multiple
EntIndex() :
ncEntity
env_beam() :
env_beam
env_beverage() :
env_beverage
env_bubbles() :
env_bubbles
env_cascade_light() :
env_cascade_light
env_cubemap() :
env_cubemap
env_explosion() :
env_explosion
env_fade() :
env_fade
env_fire() :
env_fire
env_fog() :
env_fog
env_fog_controller() :
env_fog_controller
env_funnel() :
env_funnel
env_global() :
env_global
env_glow() :
env_glow
env_hudhint() :
env_hudhint
env_instructor_hint() :
env_instructor_hint
env_laser() :
env_laser
env_message() :
env_message
env_model() :
env_model
env_muzzleflash() :
env_muzzleflash
env_particle() :
env_particle
env_physexplosion() :
env_physexplosion
env_projectedtexture() :
env_projectedtexture
env_render() :
env_render
env_shake() :
env_shake
env_shockwave() :
env_shockwave
env_shooter() :
env_shooter
env_smoker() :
env_smoker
env_sound() :
env_sound
env_soundscape() :
env_soundscape
env_spark() :
env_spark
env_sprite() :
env_sprite
env_sun() :
env_sun
EvaluateEntity() :
ambient_generic
,
env_beam
,
env_bubbles
,
env_cascade_light
,
env_fire
,
env_fog
,
env_fog_controller
,
env_funnel
,
env_glow
,
env_instructor_hint
,
env_laser
,
env_projectedtexture
,
env_smoker
,
env_sprite
,
func_conveyor
,
func_monitor
,
func_tankmortar
,
func_tracktrain
,
func_vehicle
,
info_particle_system
,
info_waypoint
,
light_dynamic
,
ncEntity
,
ncItem
,
ncMonster
,
ncPhysicsEntity
,
ncPlayer
,
ncPMoveVars
,
ncProjectile
,
ncRagdoll
,
ncRenderableEntity
,
ncSound
,
ncSoundScape
,
ncSpectator
,
ncSurfacePropEntity
,
ncVehicle
,
ncWeapon
,
phys_rope
,
point_spotlight
,
prop_rope
,
prop_vehicle_driveable
,
speaker
,
trigger_camera
,
trigger_push
Event_SpawnDefAttachment() :
ncRenderableEntity
Event_SpawnDefBone() :
ncRenderableEntity
Event_SpawnDefRelative() :
ncEntity
Explode() :
func_breakable
Extend() :
item_eyescanner
Extinguish() :
ncSurfacePropEntity
2009-2024 (C) Nuclide is a project by
Vera Visions, L.L.C.
and is available under the
ISC License
.