Nuclide
Software Development Kit for id Technology (BETA)
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Here is a list of all class members with links to the classes they belong to:
- n -
name :
breakModel_t
,
mapLibrary_t
,
mapTweak_t
,
propdata_solids_t
,
propdata_t
,
snd_t
Name() :
teamAPI_t
name :
updaterPackage_t
NameForNum() :
ammoAPI_t
ncActor() :
ncActor
ncAttack() :
ncAttack
ncBot() :
ncBot
ncBrushTrigger() :
ncBrushTrigger
ncCharger() :
ncCharger
ncClient() :
ncClient
ncDebris() :
ncDebris
ncDecal() :
ncDecal
ncDict() :
ncDict
ncEntity() :
ncEntity
ncGameRules() :
ncGameRules
ncInteractiveSurface() :
ncInteractiveSurface
ncIO() :
ncIO
ncItem() :
ncItem
ncMomentary() :
ncMomentary
ncMonster() :
ncMonster
ncMoverEntity() :
ncMoverEntity
ncOutput() :
ncOutput
ncPhysicsConstraint() :
ncPhysicsConstraint
ncPhysicsEntity() :
ncPhysicsEntity
ncPlayer() :
ncPlayer
ncPMoveVars() :
ncPMoveVars
ncPointTrigger() :
ncPointTrigger
ncProjectile() :
ncProjectile
ncRadar() :
ncRadar
ncRagdoll() :
ncRagdoll
ncRenderableEntity() :
ncRenderableEntity
ncSchedule() :
ncSchedule
ncSound() :
ncSound
ncSoundScape() :
ncSoundScape
ncSpawnPoint() :
ncSpawnPoint
ncSpectator() :
ncSpectator
ncSpraylogo() :
ncSpraylogo
ncSquadMonster() :
ncSquadMonster
ncSurfacePropEntity() :
ncSurfacePropEntity
ncTalkMonster() :
ncTalkMonster
ncTimer() :
ncTimer
ncTrigger() :
ncTrigger
ncVehicle() :
ncVehicle
ncView() :
ncView
ncWeapon() :
ncWeapon
NearestWallPointForRadius() :
ncEntity
NetworkOnce() :
env_sprite
New() :
declAPI_t
NextPath() :
func_guntarget
,
trigger_camera
nomodels :
gameEntry_t
normal :
traced_t
nosprays :
gameEntry_t
NowHidden() :
vguiWidget
NowVisible() :
vguiWidget
,
vguiWindow
npc_furniture() :
npc_furniture
NPCDeath() :
ncGameRules
NSWorldspawn() :
NSWorldspawn
NSXRInput() :
NSXRInput
NSXRSpace() :
NSXRSpace
NumAlivePlayers() :
teamAPI_t
NumDeadPlayers() :
teamAPI_t
NumForName() :
ammoAPI_t
numNodes :
fb_header
,
pb_header
NumPlayers() :
teamAPI_t
2009-2024 (C) Nuclide is a project by
Vera Visions, L.L.C.
and is available under the
ISC License
.