Here is a list of all class members with links to the classes they belong to:
- n -
- name : breakModel_t, mapLibrary_t, mapTweak_t
- Name() : ncAddonDelegate, ncDict
- name : propdata_solids_t, propdata_t, snd_t
- Name() : teamAPI_t
- name : updaterPackage_t
- NameForNum() : ammoAPI_t
- ncActor() : ncActor
- ncAddonDelegate() : ncAddonDelegate
- ncAttack() : ncAttack
- ncBot() : ncBot
- ncBrushTrigger() : ncBrushTrigger
- ncCaptureItem() : ncCaptureItem
- ncCapturePoint() : ncCapturePoint
- ncCharger() : ncCharger
- ncClient() : ncClient
- ncDebris() : ncDebris
- ncDecal() : ncDecal
- ncDict() : ncDict
- ncEntity() : ncEntity
- ncHint() : ncHint
- ncInteractiveSurface() : ncInteractiveSurface
- ncIO() : ncIO
- ncItem() : ncItem
- ncMapDelegate() : ncMapDelegate
- ncMomentary() : ncMomentary
- ncMonster() : ncMonster
- ncMoverEntity() : ncMoverEntity
- ncOutput() : ncOutput
- ncPhysicsConstraint() : ncPhysicsConstraint
- ncPhysicsEntity() : ncPhysicsEntity
- ncPlayer() : ncPlayer
- ncPMoveVars() : ncPMoveVars
- ncPointTrigger() : ncPointTrigger
- ncProjectile() : ncProjectile
- ncRadar() : ncRadar
- ncRagdoll() : ncRagdoll
- ncRenderableEntity() : ncRenderableEntity
- ncRuleDelegate() : ncRuleDelegate
- ncSchedule() : ncSchedule
- ncSessionManager() : ncSessionManager
- ncSound() : ncSound
- ncSoundScape() : ncSoundScape
- ncSpawnPoint() : ncSpawnPoint
- ncSpectator() : ncSpectator
- ncSpraylogo() : ncSpraylogo
- ncSquadMonster() : ncSquadMonster
- ncSurfacePropEntity() : ncSurfacePropEntity
- ncTalkMonster() : ncTalkMonster
- ncTimer() : ncTimer
- ncTrigger() : ncTrigger
- ncVehicle() : ncVehicle
- ncView() : ncView
- ncWeapon() : ncWeapon
- ncWorldSpawn() : ncWorldSpawn
- NearestWallPointForRadius() : ncEntity
- NetworkOnce() : env_sprite
- New() : declAPI_t
- NextPath() : func_guntarget, trigger_camera
- nomodels : gameEntry_t
- normal : traced_t
- nosprays : gameEntry_t
- NowDisabled() : vguiWidget
- NowEnabled() : vguiWidget
- NowHidden() : vguiWidget
- NowVisible() : vguiWidget, vguiWindow
- npc_furniture() : npc_furniture
- NPCDeath() : ncAddonDelegate, ncMapDelegate, ncRuleDelegate
- NSXRInput() : NSXRInput
- NSXRSpace() : NSXRSpace
- NumAlivePlayers() : teamAPI_t
- NumDeadPlayers() : teamAPI_t
- NumForName() : ammoAPI_t
- numNodes : fb_header, pb_header
- NumPlayers() : teamAPI_t